管理Google Play订阅无效

时间:2019-07-14 12:42:20

标签: android in-app-billing android-billing

我的应用有应用内订阅购买,但是我对整个实施过程感到非常困惑。

当应用打开时,我正在致电onPurchasesUpdated(int responseCode, @Nullable List<Purchase> purchases),以检查用户是否有任何有效的购买。如果购买清单为空,则该应用会假定用户未购买任何东西。

稍后用户决定购买一些应用调用时:

mBillingClient = BillingClient.newBuilder(view.getContext()).setListener(new PurchasesUpdatedListener()

再次进行一次购买onPurchasesUpdated(int responseCode, @Nullable List<Purchase> purchases)后,将再次调用该应用程序,但是一旦我重新打开该应用程序后,它便无法正常工作,就像用户未购买任何东西一样,它都恢复了正常(免费版本)。

此外,用户购买的数据也没有存储在云(firebase实时数据库)中。已经有三位用户进行了购买,并且处于三天试用期。

1 个答案:

答案 0 :(得分:0)

您看过the sample on GitHub吗?当用户打开您的应用程序时,您应该调用queryPurchases。这是一个示例:

fun queryPurchasesAsync() {
        Log.d(LOG_TAG, "queryPurchasesAsync called")
        val purchasesResult = HashSet<Purchase>()
        var result = playStoreBillingClient.queryPurchases(BillingClient.SkuType.INAPP)
        Log.d(LOG_TAG, "queryPurchasesAsync INAPP results: ${result?.purchasesList?.size}")
        result?.purchasesList?.apply { purchasesResult.addAll(this) }
        if (isSubscriptionSupported()) {
            result = playStoreBillingClient.queryPurchases(BillingClient.SkuType.SUBS)
            result?.purchasesList?.apply { purchasesResult.addAll(this) }
            Log.d(LOG_TAG, "queryPurchasesAsync SUBS results: ${result?.purchasesList?.size}")
        }
        processPurchases(purchasesResult)
    }

您应该在与BillingClient服务建立连接后立即拨打此电话:

/**
     * This is the callback for when connection to the Play [BillingClient] has been successfully
     * established. It might make sense to get [SkuDetails] and [Purchases][Purchase] at this point.
     */
    override fun onBillingSetupFinished(billingResult: BillingResult) {
        when (billingResult.responseCode) {
            BillingClient.BillingResponseCode.OK -> {
                Log.d(LOG_TAG, "onBillingSetupFinished successfully")
                querySkuDetailsAsync(BillingClient.SkuType.INAPP, GameSku.INAPP_SKUS)
                querySkuDetailsAsync(BillingClient.SkuType.SUBS, GameSku.SUBS_SKUS)
                queryPurchasesAsync()
            }
            BillingClient.BillingResponseCode.BILLING_UNAVAILABLE -> {
                //Some apps may choose to make decisions based on this knowledge.
                Log.d(LOG_TAG, billingResult.debugMessage)
            }
            else -> {
                //do nothing. Someone else will connect it through retry policy.
                //May choose to send to server though
                Log.d(LOG_TAG, billingResult.debugMessage)
            }
        }
    }