我正在为自己编程一个小工具,只是为了好玩。这是一款您可以弹吉他的游戏,我想编写一个程序,使吉他自动演奏一些优美的小歌曲。问题是:我可以在桌面上毫无问题地移动光标。光标也可以在游戏的设置菜单中移动。但是当我尝试时,当我在游戏中(控制玩家/摄像机)时,光标没有任何作用。 Playermodel甚至没有移动头部。 (它是Windows窗体)
我试图激活菜单中的程序(以确保它能正常工作),并且该程序可以工作并切换到播放器/相机,并且它不会移动。
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Runtime.InteropServices;
namespace WindowsFormsApp2
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
ghk = new KeyHandler(Keys.Multiply, this);
ghk.Register();
KeyPositioner();
}
bool guitarPlay = false;
private void HandleHotkey()
{
if(checkBox1.Checked)
{
guitarPlay = true;
}
if(guitarPlay = true)
{
for(int i = Cursor.Position.Y; i < 1000; i++)
{
Cursor.Position = new Point(i);
System.Threading.Thread.Sleep(100);
}
//Cursor.Position = new Point(Cursor.Position.X - 0, Cursor.Position.Y + 30);
//System.Threading.Thread.Sleep(100);
//Cursor.Position = new Point(Cursor.Position.X - 0, Cursor.Position.Y - 80);
//System.Threading.Thread.Sleep(100);
//Cursor.Position = new Point(Cursor.Position.X - 0, Cursor.Position.Y - 90);
//System.Threading.Thread.Sleep(100);
//Cursor.Position = new Point(Cursor.Position.X - 0, Cursor.Position.Y + 10);
//System.Threading.Thread.Sleep(100);
//Cursor.Position = new Point(Cursor.Position.X - 0, Cursor.Position.Y - 70);
}
KeyPositioner();
// Do stuff...
//this.Cursor = new Cursor(Cursor.Current.Handle);
Cursor.Position = new Point(Cursor.Position.X - 0, Cursor.Position.Y + 10);
KeyPositioner();
}
private void KeyPositioner()
{
int posx = Cursor.Position.X;
int posy = Cursor.Position.Y;
string posxx;
string posyy;
posxx = Convert.ToString(posx);
posyy = Convert.ToString(posy);
label1.Text = posxx;
label4.Text = posyy;
}
protected override void WndProc(ref Message m)
{
if (m.Msg == Constants.WM_HOTKEY_MSG_ID)
HandleHotkey();
base.WndProc(ref m);
}
private void Form1_Load(object sender, EventArgs e)
{
}
public class KeyHandler
{
[DllImport("user32.dll")]
private static extern bool RegisterHotKey(IntPtr hWnd, int id, int fsModifiers, int vk);
[DllImport("user32.dll")]
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
private int key;
private IntPtr hWnd;
private int id;
public KeyHandler(Keys key, Form form)
{
this.key = (int)key;
this.hWnd = form.Handle;
id = this.GetHashCode();
}
public override int GetHashCode()
{
return key ^ hWnd.ToInt32();
}
public bool Register()
{
return RegisterHotKey(hWnd, id, 0, key);
}
public bool Unregiser()
{
return UnregisterHotKey(hWnd, id);
}
}
private KeyHandler ghk;
public static class Constants
{
//windows message id for hotkey
public const int WM_HOTKEY_MSG_ID = 0x0312;
}
private void label1_Click(object sender, EventArgs e)
{
}
private void label4_Click(object sender, EventArgs e)
{
}
private void checkBox1_CheckedChanged(object sender, EventArgs e)
{
}
}
}
我希望代码可以将播放器模型的摄像机视图移到其中。