我正在尝试编写代码来计算整个房间的油漆量。
我的编码:
# main.py
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.screenmanager import ScreenManager, Screen
from kivy.properties import ObjectProperty
from kivy.uix.popup import Popup
from kivy.uix.label import Label
from database import DataBase
from kivy.properties import NumericProperty
class CreateAccountWindow(Screen):
panjang = ObjectProperty(None)
lebar = ObjectProperty(None)
tinggi = ObjectProperty(None)
def submit(self):
if self.tinggi.text !="":
try:
if float(self.tinggi.text) and float(self.lebar.text) and float(self.panjang.text):
sm.current = "main"
except:
invalidForm()
else:
invalidForm()
class MainWindow(Screen):
# Each screen has by default a property manager that gives
# you the instance of the ScreenManager used.
# declare class attributes
panjang = ObjectProperty(None)
lebar = ObjectProperty(None)
tingi = ObjectProperty(None)
luas1 = ObjectProperty(None)
luas2 = ObjectProperty(None)
cat = ObjectProperty(None)
def logOut(self):
self.manager.current = "create"
def volume(self):
luas1 = float(self.manager.ids.create.panjang.text) * float(self.manager.ids.create.tinggi.text) / 10
luas2 = float(self.manager.ids.create.lebar.text) * float(self.manager.ids.create.tinggi.text) / 10
self.luas1.text = str(luas1)
self.luas2.text = str(luas2)
self.cat.text = str(luas1 * 2 + luas2 * 2)
def on_enter(self, *args):
self.volume() # calculate volume
self.panjang.text = "Panjang: " + self.manager.ids.create.panjang.text
self.lebar.text = "Lebar: " + self.manager.ids.create.lebar.text
self.tinggi.text = "Tinggi: " + self.manager.ids.create.tinggi.text
self.luas1.text = "Luas:" + self.manager.ids.main.luas1.text
self.luas2.text = "Luas:" + self.manager.ids.main.luas2.text
self.cat.text = "Luas:" + self.manager.ids.main.cat.text
class WindowManager(ScreenManager):
pass
def invalidLogin():
pop = Popup(title='Invalid Login',
content=Label(text='Invalid username or password.'),
size_hint=(None, None), size=(400, 400))
pop.open()
def invalidForm():
pop = Popup(title='Invalid Form',
content=Label(text='Please fill in all inputs with valid information.'),
size_hint=(None, None), size=(400, 400))
pop.open()
kv = Builder.load_file("banyaknyakerja.kv")
sm = ScreenManager()
screens = [CreateAccountWindow(name="create"),MainWindow(name="main")]
for screen in screens:
sm.add_widget(screen)
sm.current = "create"
class MyMainApp(App):
def build(self):
return sm
if __name__ == "__main__":
MyMainApp().run()
KV文件:
<WindowManager>:
CreateWindow:
id:create
name: "create"
MainWindow:
id: main
name: "main"
<CreateAccountWindow>:
panjang: panjang
lebar: lebar
tinggi: tinggi
FloatLayout:
cols:1
FloatLayout:
size: root.width, root.height/2
Label:
text: "serfbgokmfor"
size_hint: 0.8, 0.2
pos_hint: {"x":0.1, "top":1}
font_size: (root.width**2 + root.height**2) / 14**4
Label:
size_hint: 0.5,0.12
pos_hint: {"x":0, "top":0.8}
text: "Panjang: "
font_size: (root.width**2 + root.height**2) / 14**4
TextInput:
pos_hint: {"x":0.5, "top":0.8}
size_hint: 0.4, 0.12
id: panjang
multiline: False
font_size: (root.width**2 + root.height**2) / 14**4
Label:
size_hint: 0.5,0.12
pos_hint: {"x":0, "top":0.8-0.13}
text: "Lebar: "
font_size: (root.width**2 + root.height**2) / 14**4
TextInput:
pos_hint: {"x":0.5, "top":0.8-0.13}
size_hint: 0.4, 0.12
id: lebar
multiline: False
font_size: (root.width**2 + root.height**2) / 14**4
Label:
size_hint: 0.5,0.12
pos_hint: {"x":0, "top":0.8-0.13*2}
text: "Tinggi:"
font_size: (root.width**2 + root.height**2) / 14**4
TextInput:
pos_hint: {"x":0.5, "top":0.8-0.13*2}
size_hint: 0.4, 0.12
id: tinggi
multiline: False
font_size: (root.width**2 + root.height**2) / 14**4
Button:
pos_hint:{"x":0.3,"y":0.25}
size_hint: 0.4, 0.1
font_size: (root.width**2 + root.height**2) / 17**4
text: "Fefrkglt;mlfavsmdmcfr"
on_release:
root.manager.transition.direction = "left"
root.login()
Button:
pos_hint:{"x":0.2,"y":0.05}
size_hint: 0.6, 0.15
text: "Kira"
font_size: (root.width**2 + root.height**2) / 14**4
on_release:
root.manager.transition.direction = "left"
root.submit()
<MainWindow>:
panjang: panjang
lebar: lebar
tinggi: tinggi
luas1: luas1
luas2: luas2
cat: cat
FloatLayout:
Label:
id: panjang
pos_hint:{"x": 0.1, "top":0.9}
size_hint:0.8, 0.2
text: "Panjang: "
Label:
id: lebar
pos_hint:{"x": 0.1, "top":0.8}
size_hint:0.8, 0.2
text: "Lebar: "
Label:
id: tinggi
pos_hint:{"x": 0.1, "top":0.7}
size_hint:0.8, 0.2
text: "Tinggi:"
Label:
id: luas1
pos_hint:{"x": 0.1, "top":0.6}
size_hint:0.8, 0.2
text: "Luas:"
Label:
id: luas2
pos_hint:{"x": 0.1, "top":0.5}
size_hint:0.8, 0.2
text: "Luas:"
Label:
id: cat
pos_hint:{"x": 0.1, "top":0.4}
size_hint:0.8, 0.2
text: "Cat:"
Button:
pos_hint:{"x":0.2, "y": 0.1}
size_hint:0.6,0.2
text: "Semula"
on_release:
app.root.current = "create"
root.manager.transition.direction = "down"
(它告诉我显示最少的代码,但该死的我真的不知道这里的问题)
我期望的输出未完成,并显示错误消息:
File "C:\Users\dekmeymey\.kivy\banyaknyekerja.py", line 60, in on_enter
self.volume() # calculate volume
File "C:\Users\dekmeymey\.kivy\banyaknyekerja.py", line 52, in volume
luas1 = float(self.manager.ids.create.panjang.text) * float(self.manager.ids.create.tinggi.text) / 10
File "kivy\properties.pyx", line 863, in kivy.properties.ObservableDict.__getattr__
AttributeError: 'super' object has no attribute '__getattr__'
(上面还有很多其他错误消息,但我认为这是最重要的部分。)
我希望它有点像这样:
Panjang: 23
Lebar: 11
Tinggi: 12
luas1: blabla
luas2: blabla
cat yang diperlukan: blabla
你明白了。
(我不知道如何插入图片,所以我改为这样做。)
我只能得到这个:
Panjang:
Lebar:
Tinggi:
luas1:
luas2:
cat yang diperlukan:
我该如何解决?
答案 0 :(得分:0)
我认为您的代码有几个问题。首先,您尝试访问的是您实际上并未创建的id
。在您的kv
行中:
<WindowManager>:
CreateWindow:
id:create
name: "create"
MainWindow:
id: main
name: "main"
将在ids
实例中创建一些WindowManager
,但是您没有使用WindowManager
,因此不会创建那些ids
。另外,上面的kv
代码将尝试创建CreateWindow
类的实例,但是没有此类的定义。我怀疑您打算使用CreateAccountWindow
,所以将上面的kv
代码更改为:
<WindowManager>:
CreateAccountWindow:
id:create
name: "create"
MainWindow:
id: main
name: "main"
接下来,您需要实际使用该kv
代码。因此,请从以下位置更改创建ScreenManager
的代码:
sm = ScreenManager()
screens = [CreateAccountWindow(name="create"),MainWindow(name="main")]
for screen in screens:
sm.add_widget(screen)
sm.current = "create"
收件人:
sm = WindowManager()
sm.current = "main"
(注意:在上面的代码中,我将“创建”更改为“主”,只是因为否则我无法弄清楚如何进入main
Screen
。)
最后,您正在调用float(self.manager.ids.create.panjang.text)
将文本转换为浮点数,但是如果尚未输入text
的{{1}},则会抛出{{1} }。因此,您应该确保不会发生对panjang
的调用,除非Exception
的有效号码为float
,或者给它提供默认号码。其他TextInput
也是如此。