我们需要这样做,以禁止用户输入空值作为文件名。除非userInput不为null,否则应禁用保存按钮。
这是当前代码:
public void openDialog() {
@SuppressLint("InflateParams") View view = (LayoutInflater.from(AudioRecorder.this)).inflate(R.layout.audio_name_input, null);
AlertDialog.Builder alertBuilder = new AlertDialog.Builder(AudioRecorder.this);
alertBuilder.setView(view);
final EditText userInput = view.findViewById(R.id.userInput);
alertBuilder.setCancelable(true);
alertBuilder.setPositiveButton("Save", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
inputName = String.valueOf(userInput.getText());
Toast.makeText(AudioRecorder.this, "Next audio clip will be named... " + inputName, Toast.LENGTH_SHORT).show();
filePathMaking();
}
});
alertBuilder.setNegativeButton("cancel", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialogInterface, int i) {
}
});
Dialog dialog = alertBuilder.create();
dialog.show();
}
答案 0 :(得分:1)
您可以执行以下操作:
if(input != null){
button.setEnabled(true); //you can click your button now
}else{
button.setEnabled(false); //you can not click your button
}
以下是通用自定义对话框的示例:
这将是您的对话框类(或类似的东西,仅是示例):
public class FullSizeImageDialog extends Dialog {
private ImageView imageView;
private ProgressBar fullImageProgreesBar;
private Context dialogContext;
public FullSizeImageDialog(@NonNull Context context) {
super(context);
setContentView(R.layout.full_size_image_dialog);
dialogContext = context;
imageView = findViewById(R.id.full_size_image);
fullImageProgreesBar = findViewById(R.id.fullImageProgreesBar);
}
}
这是对话框的布局(在我的情况下为R.id.full_size_image
)
<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#66F9B639">
<!--Place your views here-->
</android.support.constraint.ConstraintLayout>
当您想显示对话框时,这非常简单:
FullSizeImageDialog dialog = new FullSizeImageDialog ();
dialog.show();
现在,您可以将逻辑放入自定义对话框类中。
答案 1 :(得分:1)
您需要在输入元素的编辑文本中添加一个侦听器
AlertDialog.Builder builder = new AlertDialog.Builder(AudioRecorder.this);
builder.setIcon(android.R.drawable.ic_dialog_info);
builder.setTitle("Record Sound");
builder.setMessage("Enter Username");
builder.setPositiveButton("PositiveButton",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface arg0, int arg1) {
// DO TASK
}
});
builder.setNegativeButton("NegativeButton",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface arg0, int arg1) {
// DO TASK
}
});
// Set `EditText` to `dialog`. You can add `EditText` from `xml` too.
final EditText userInput = new EditText(AudioRecorder.this);
LinearLayout.LayoutParams lp = new LinearLayout.LayoutParams(
LinearLayout.LayoutParams.MATCH_PARENT,
LinearLayout.LayoutParams.MATCH_PARENT
);
input.setLayoutParams(lp);
builder.setView(input);
final AlertDialog dialog = builder.create();
dialog.show();
// Initially disable the button
((AlertDialog) dialog).getButton(AlertDialog.BUTTON_POSITIVE).setEnabled(false);
// OR you can use here setOnShowListener to disable button at first time.
// Now set the textchange listener for edittext
input.addTextChangedListener(new TextWatcher() {
@Override
public void onTextChanged(CharSequence s, int start, int before,
int count) {
}
@Override
public void beforeTextChanged(CharSequence s, int start, int count,
int after) {
}
@Override
public void afterTextChanged(Editable s) {
// Check if edittext is empty
if (TextUtils.isEmpty(s)) {
// Disable ok button
((AlertDialog) dialog).getButton(AlertDialog.BUTTON_POSITIVE).setEnabled(false);
} else {
// Something into edit text. Enable the button.
((AlertDialog) dialog).getButton(AlertDialog.BUTTON_POSITIVE).setEnabled(true);
}
}
});
在文本更改方法上,检查长度是否大于零,然后在其中分配button属性
答案 2 :(得分:1)
Add a TextChangedListener
到编辑文本。通过用户输入启用或禁用按钮。
您可以使用dialog.getButton(AlertDialog.BUTTON1).setEnabled(false);
和