我正在迁移iOS应用程序以支持UIKitForMac,但我想防止用户调整窗口大小。
您对此有什么建议吗?
答案 0 :(得分:1)
从Xcode11 Beta 5开始,UIWindowScene
类开始支持属性sizeRestrictions
。
如果将sizeRestrictions.maximumSize
和sizeRestrictions.minimumSize
设置为相同的值,则该窗口将无法调整大小。为此,只需在您的application:didFinishLaunchingWithOptions
方法中调用它即可:
UIApplication.shared.connectedScenes.compactMap { $0 as? UIWindowScene }.forEach { windowScene in
windowScene.sizeRestrictions?.minimumSize = CGSize(width: 480, height: 640)
windowScene.sizeRestrictions?.maximumSize = CGSize(width: 480, height: 640)
}
注意:您需要在OSX 10.15 Beta 5或更高版本中运行此程序,否则它将崩溃
答案 1 :(得分:1)
在 SwiftUI 应用程序生命周期中,这对我有用:
import SwiftUI
@main
struct MyApp: App {
@UIApplicationDelegateAdaptor(AppDelegate.self) var appDelegate
var userSettings = UserSettings()
var body: some Scene {
WindowGroup {
ContentView()
.environmentObject(userSettings)
.environmentObject(KeyboardManager())
.onOpenURL(perform: { url in
let verificationCode = url.lastPathComponent
log.info("? Verification Code: \(verificationCode)")
userSettings.verificationCode = verificationCode
})
.onReceive(NotificationCenter.default.publisher(for: UIScene.willConnectNotification)) { _ in
#if targetEnvironment(macCatalyst)
// prevent window in macOS from being resized down
UIApplication.shared.connectedScenes.compactMap { $0 as? UIWindowScene }.forEach { windowScene in
windowScene.sizeRestrictions?.minimumSize = CGSize(width: 800, height: 1000)
}
#endif
}
}
}
}
答案 2 :(得分:0)
在SceneDelegate.swift文件中,添加以下内容:
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
UIApplication.shared.connectedScenes.compactMap { $0 as? UIWindowScene }.forEach { windowScene in
windowScene.sizeRestrictions?.minimumSize = CGSize(width: 1268, height: 880)
windowScene.sizeRestrictions?.maximumSize = windowScene.sizeRestrictions!.minimumSize
}
guard let _ = (scene as? UIWindowScene) else { return }
}