使用Xamarian.Forms构建我的第一个应用程序。我的基本菜单和主页都带有一些标签和一个按钮,以便可以绑定一些数据和方法,并确保游戏的逻辑代码可以正常工作。我使数据绑定在标签作用下一直有效,它们出现在屏幕上。但是我不确定我的绑定是否没有更新,或者我的命令是否没有绑定。因此,我注释掉了ICommand,删除了绑定,并放入了将方法推进到xaml背后的代码中的方法。即使在此之后,单击按钮时数据也不会更新,这使我认为OnPropertyChanged和数据绑定存在问题。我搜索了网络和相关问题,实现了几种不同的方式来编写绑定的获取和设置,以几种不同的方式编写了我的OnPropertyChanged函数,但是当单击主页上的工具栏按钮时仍然没有任何反应
这是我的HomePageViewModel.cs,其中包含INotifyPropertyChanged
***经过编辑以反映自获取日值更新以来所做的更改:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Text;
using System.Windows.Input;
using Engine;
using Xamarin.Forms;
namespace TestApp
{
public class HomePageViewModel : INotifyPropertyChanged
{
public static Player _player = World.Player1;
public string Day = World.TrueDay.ToString();
public string MoneyValue = Convert.ToInt32(Math.Floor(World.Player1.PlayerMoney)).ToString();
public string CurrentLocation = _player.CurrentLocation.Name;
public HomePageViewModel()
{
OnTurn = new Command(execute: On1Turn);
}
public ICommand OnTurn { get; private set; }
public string CurrentDay
{
get { return Day; }
set { Day = value; OnPropertyChanged(); }
}
public string Money
{
get { return MoneyValue; }
set { MoneyValue = value; OnPropertyChanged(); }
}
public string PlayerLocation
{
get { return CurrentLocation; }
set { CurrentLocation = value; OnPropertyChanged(); }
}
void On1Turn()
{
World.TrueDay = World.TrueDay + 1;
CurrentDay = World.TrueDay.ToString();
World.Player1.PlayerMoney = World.Player1.PlayerMoney + 1000;
MoneyValue = Convert.ToInt32(Math.Floor(World.Player1.PlayerMoney)).ToString();
OnPropertyChanged(Money);
}
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
{
handler(this, new PropertyChangedEventArgs(propertyName));
}
}
}
}
这是我的HomePage.xaml:
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:d="http://xamarin.com/schemas/2014/forms/design"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local1="clr-namespace:TestApp"
mc:Ignorable="d"
x:Class="TestApp.HomePage">
<ContentPage.BindingContext>
<local1:HomePageViewModel/>
</ContentPage.BindingContext>
<ContentPage.ToolbarItems>
<ToolbarItem Text="+24hrs" Clicked="ToolbarItem_Clicked" />
</ContentPage.ToolbarItems>
<StackLayout Padding="20">
<StackLayout Orientation="Horizontal">
<Label Text="Money:" HorizontalOptions="Start"/>
<Label x:Name="lblPlayerMoney" Text="{Binding Money, Mode=OneWay}" HorizontalOptions="FillAndExpand"/>
</StackLayout>
<StackLayout Orientation="Horizontal" VerticalOptions="EndAndExpand" Margin="0,-40,0,0">
<Label Text="Current Location:" HorizontalOptions="CenterAndExpand"/>
<Label x:Name="lblPlayerLocation" Text="{Binding PlayerLocation, Mode=OneWay}" HorizontalOptions="CenterAndExpand"/>
</StackLayout>
<StackLayout Orientation="Horizontal" VerticalOptions="StartAndExpand">
<Label Text="Current Day:" HorizontalOptions="CenterAndExpand" Margin="30,0,0,0"/>
<Label x:Name="lblCurrentDay" Text="{Binding CurrentDay, Mode=OneWay}" HorizontalOptions="CenterAndExpand"/>
</StackLayout>
</StackLayout>
</ContentPage>
还有HomePage.xaml.cs:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Engine;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
namespace TestApp
{
[XamlCompilation(XamlCompilationOptions.Compile)]
public partial class HomePage : ContentPage
{
public HomePage()
{
InitializeComponent();
//BindingContext = new HomePageViewModel();
}
private void ToolbarItem_Clicked(object sender, EventArgs e)
{
World.TrueDay = World.TrueDay + 1;
World.Player1.PlayerMoney = World.Player1.PlayerMoney + 1000;
}
}
}
由于我是Xamarian.Forms和OnPropertyChanged功能的新手,因此对该问题的任何见解将不胜感激。感谢您的时间!
编辑******
这是World.cs,如果我设置了属性,是否可以帮助
using System;
using System.Collections.Generic;
using System.Text;
namespace Engine
{
public class World
{
public static decimal TrueDay = 1;
//public string LocationText = Player1.CurrentLocation.Name.ToString();
public static Player Player1;
public static readonly List<Location> Locations = new List<Location>();
public const int LOCATION_ID_OSHAWA = 1;
public const int LOCATION_ID_TORONTO = 2;
public static void GenerateWorld()
{
PopulateLocations();
Player1 = new Player("Jordan", LocationByID(LOCATION_ID_OSHAWA), 5000);
}
private static void PopulateLocations()
{
Location oshawa = new Location(LOCATION_ID_OSHAWA, "Oshawa");
Location toronto = new Location(LOCATION_ID_TORONTO, "Toronto");
Locations.Add(oshawa);
Locations.Add(toronto);
}
public static Location LocationByID(int id)
{
foreach (Location location in Locations)
{
if (location.ID == id)
{
return location;
}
}
return null;
}
}
}
答案 0 :(得分:0)
不太了解项目逻辑,但是如果要更改模型数据,可以执行以下操作
HomePage.xaml.cs :
namespace TestApp
{
[XamlCompilation(XamlCompilationOptions.Compile)]
public partial class HomePage : ContentPage
{
HomePageViewModel homePageViewModel = new HomePageViewModel();
public HomePage()
{
InitializeComponent();
BindingContext = homePageViewModel ;
}
private void ToolbarItem_Clicked(object sender, EventArgs e)
{
homePageViewModel.CurrentDay = xxx ;
homePageViewModel.xxxxx = xxxx;
//Something like this can change model data
}
}
}
这里是可以参考的sample数据绑定讨论。