不支持着色器-Unity

时间:2019-07-07 23:50:30

标签: unity3d

我正在尝试在Windows 7上玩一个名为Muse dash的游戏。它在Windows 10上可以运行,但是当我降级到Windows 7之后,它一直崩溃,直到到达启动屏幕。

我尝试安装所有Windows更新。

Initialize engine version: 2017.4.26f1 (3b349d10f010)
GfxDevice: creating device client; threaded=1
d3d11: D3D_FEATURE_LEVEL_11_1 not-recognized (only 11.0 runtime installed?)
Direct3D:
    Version:  Direct3D 11.0 [level 10.0]
    Renderer: Mobile Intel(R) 4 Series Express Chipset Family (ID=0x2a42)
    Vendor:   Intel
    VRAM:     646 MB
    Driver:   8.15.10.1994xdia
Begin MonoManager ReloadAssembly
- Completed reload, in  3.300 seconds
WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 2.480122 ms
[Unload] Assetbundle [AssetBundles] successfully

(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0 个答案:

没有答案
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