我正在尝试实现https://stackoverflow.com/a/55570169/8096916中所述的some Cut Out Text Effect
。
在我要向文本中添加Vertical padding
之前,它一直很好用。
正常:
ShaderMask(
blendMode: BlendMode.srcOut,
shaderCallback: (bounds) =>
LinearGradient(colors: [Colors.white], stops: [0.0]).createShader(bounds),
child: Text('Example'),
);
水平填充:
ShaderMask(
blendMode: BlendMode.srcOut,
shaderCallback: (bounds) =>
LinearGradient(colors: [Colors.white], stops: [0.0]).createShader(bounds),
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 10.0),
child:
Text('Example'),
),);
具有垂直填充
ShaderMask(
blendMode: BlendMode.srcOut,
shaderCallback: (bounds) =>
LinearGradient(colors: [Colors.white], stops: [0.0]).createShader(bounds),
child: Padding(
padding: const EdgeInsets.symmetric(vertical: 10.0),
child:
Text('Example'),
),);
我也尝试在TextStyle中设置高度,但其效果与垂直填充相同。
答案 0 :(得分:0)
您可以使用容器而不是填充来修复它,请尝试下一个:
ShaderMask(
blendMode: BlendMode.srcOut,
shaderCallback: (bounds) =>
LinearGradient(colors: [Colors.white], stops: [0.0]).createShader(bounds),
child: Container(
padding: const EdgeInsets.symmetric(vertical: 10.0),
child: Text('Example'),
),
),