我发现很多人将BitmapSource
转换为Bitmap
,但ImageSource
到Bitmap
呢?我正在制作一个成像程序,我需要从Image
元素中显示的图像中提取位图。有谁知道怎么做?
编辑1:
这是将BitmapImage
转换为Bitmap
的功能。请记住在编译器首选项中设置'unsafe'选项。
public static System.Drawing.Bitmap BitmapSourceToBitmap(BitmapSource srs)
{
System.Drawing.Bitmap btm = null;
int width = srs.PixelWidth;
int height = srs.PixelHeight;
int stride = width * ((srs.Format.BitsPerPixel + 7) / 8);
byte[] bits = new byte[height * stride];
srs.CopyPixels(bits, stride, 0);
unsafe
{
fixed (byte* pB = bits)
{
IntPtr ptr = new IntPtr(pB);
btm = new System.Drawing.Bitmap(width, height, stride, System.Drawing.Imaging.PixelFormat.Format1bppIndexed, ptr);
}
}
return btm;
}
接下来是获取BitmapImage
:
RenderTargetBitmap targetBitmap = new RenderTargetBitmap(
(int)inkCanvas1.ActualWidth,
(int)inkCanvas1.ActualHeight,
96d, 96d,
PixelFormats.Default);
targetBitmap.Render(inkCanvas1);
MemoryStream mse = new MemoryStream();
System.Windows.Media.Imaging.BmpBitmapEncoder mem = new BmpBitmapEncoder();
mem.Frames.Add(BitmapFrame.Create(targetBitmap));
mem.Save(mse);
mse.Position = 0;
BitmapImage bi = new BitmapImage();
bi.BeginInit();
bi.StreamSource = mse;
bi.EndInit();
接下来是转换它:
Bitmap b = new Bitmap(BitmapSourceToBitmap(bi));
答案 0 :(得分:22)
实际上您不需要使用不安全的代码。 CopyPixels
的重载接受IntPtr:
public static System.Drawing.Bitmap BitmapSourceToBitmap2(BitmapSource srs)
{
int width = srs.PixelWidth;
int height = srs.PixelHeight;
int stride = width * ((srs.Format.BitsPerPixel + 7) / 8);
IntPtr ptr = IntPtr.Zero;
try
{
ptr = Marshal.AllocHGlobal(height * stride);
srs.CopyPixels(new Int32Rect(0, 0, width, height), ptr, height * stride, stride);
using (var btm = new System.Drawing.Bitmap(width, height, stride, System.Drawing.Imaging.PixelFormat.Format1bppIndexed, ptr))
{
// Clone the bitmap so that we can dispose it and
// release the unmanaged memory at ptr
return new System.Drawing.Bitmap(btm);
}
}
finally
{
if (ptr != IntPtr.Zero)
Marshal.FreeHGlobal(ptr);
}
}
答案 1 :(得分:3)
这个例子对我有用:
public static Bitmap ConvertToBitmap(BitmapSource bitmapSource)
{
var width = bitmapSource.PixelWidth;
var height = bitmapSource.PixelHeight;
var stride = width * ((bitmapSource.Format.BitsPerPixel + 7) / 8);
var memoryBlockPointer = Marshal.AllocHGlobal(height * stride);
bitmapSource.CopyPixels(new Int32Rect(0, 0, width, height), memoryBlockPointer, height * stride, stride);
var bitmap = new Bitmap(width, height, stride, PixelFormat.Format32bppPArgb, memoryBlockPointer);
return bitmap;
}
答案 2 :(得分:2)
你的ImageSource不是BitmapSource吗?如果您从文件中加载图像,则应该是。
回复你的评论:
听起来它们应该是BitmapSource,BitmapSource是ImageSource的子类型。将ImageSource转换为BitmapSource并关注其中一个博客帖子。
答案 3 :(得分:1)
您根本不需要BitmapSourceToBitmap
方法。创建内存流后,请执行以下操作:
mem.Position = 0;
Bitmap b = new Bitmap(mem);