当我访问此私有struct成员时,msvc编译器告诉我无法访问该成员,但是我可以成功运行代码。
但是如果我遗弃了struct成员,则代码将无法运行
#include <iostream>
class A{
union{
struct{
char* c;
};
};
};
void fun(A* tmp) {
//like this,note me can't access,but have no error
tmp->c = new char('a');
}
int main(void) {
A t;
fun(&t);
std::cout << t.c;
return 0;
}
//can't run,me can't access and have a "can't access" error
class A{
....
private:
union{
};
struct{
char* c;
};
....
};
txt输出
1>------ Build started: Project: c++11test, Configuration: Debug x64 -----
-
1> main.cpp
1>d:\wirbelwind\documents\visual studio
2015\projects\json\c++11test\main.cpp(52): warning C4091: 'static ': ignored
on left of 'a' when no variable is declared
1> c++11test.vcxproj -> D:\Wirbelwind\Documents\Visual Studio
2015\Projects\json\x64\Debug\c++11test.exe
1> c++11test.vcxproj -> D:\Wirbelwind\Documents\Visual Studio
2015\Projects\json\x64\Debug\c++11test.pdb (Full PDB)
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
我已编辑代码,此代码可以测试。 我使用vs2015(tool v140)