我遇到的问题是,每次我为w和s字符触发事件键时,它都会登录到控制台,显示触发了w事件键,但是div没有任何反应,因为我希望它向上移动和向下。我尝试将代码结构用作第一个div,但只能获取console.log(e)。我如何使其向上或向下移动?
我基本上在div元素和一些js上构建pong。我得到了第一个要用的桨。当我尝试运行相同的代码但使用keydown功能并使用e.key等于w时。由于某种原因,显示控制台记录了按下w键的情况,但它从未移动第二个div。
var playerOne = document.getElementById("playerOnePaddle");
var playerTwo = document.getElementById("playerTwoPaddle");
console.log(playerOne);
console.log(playerTwo);
window.addEventListener('keydown', function (e) {
var y = parseInt(getComputedStyle(playerOne).top);
e.preventDefault();
if (e.key === "ArrowUp") {
y -= 1;
playerOne.style.top = y + "px";
console.log(e);
} else if (e.key === "ArrowDown") {
y += 1;
playerOne.style.top = y + "px";
console.log(e);
}
});
window.addEventListener('keydown', function (e){
var x = parseInt(getComputedStyle(playerTwo).top);
e.preventDefault();
if (e.key === 'w') {
x -= 1;
playerOne.style.top = x + "px";
console.log(e);
} else if (e.key === 's') {
x = x + 1;
playerOne.style.top = x + "px";
console.log(e);
}
});
#backBoard {
border: 1px solid black;
height: 200px;
position: relative;
width: 400px;
}
#playerOnePaddle {
background: black;
border: 1px solid black;
height: 50px;
position: absolute;
top: 0;
left: 4px;
width: 4px;
}
#playerTwoPaddle {
background: red;
border: 1px solid red;
height: 50px;
position: absolute;
top: 0;
left: 390px;
width: 4px;
}
#ball {
background-color: green;
border: 1px solid black;
border-radius: 50%;
height: 15px;
position: absolute;
top: 0;
left: 50px;
width: 15px;
}
<div id="backBoard">
<div id="playerOnePaddle"></div>
<div id="playerTwoPaddle"></div>
<div id="ball"></div>
</div>
答案 0 :(得分:0)
在第二个keydown回调中,您正在更改 playerOne 的样式,需要将其添加到 playerTwo 。
答案 1 :(得分:0)
这应该是您所期望的(运行摘录):
x
和y
每次执行事件函数时都会被重置,因此我将它们移出了回调函数。playerOne
。
var playerOne = document.getElementById("playerOnePaddle");
var playerTwo = document.getElementById("playerTwoPaddle");
var y = parseInt(getComputedStyle(playerOne).top);
var x = parseInt(getComputedStyle(playerTwo).top)
window.addEventListener('keydown', function (e) {
e.preventDefault();
if (e.key === "ArrowUp") {
y -= 1;
playerOne.style.top = y+"px";
} else if (e.key === "ArrowDown") {
y += 1;
playerOne.style.top = y+"px";
} else if (e.key === 'w') {
x -= 1;
playerTwo.style.top = x+"px";
} else if (e.key === 's') {
x = x + 1;
playerTwo.style.top = x+"px";
}
});
#backBoard {
border: 1px solid black;
height: 200px;
position: relative;
width: 400px;
}
#playerOnePaddle {
background: black;
border: 1px solid black;
height: 50px;
position: absolute;
top: 0;
left: 4px;
width: 4px;
}
#playerTwoPaddle {
background: red;
border: 1px solid red;
height: 50px;
position: absolute;
top: 0;
left: 390px;
width: 4px;
}
#ball {
background-color: green;
border: 1px solid black;
border-radius: 50%;
height: 15px;
position: absolute;
top: 0;
left: 50px;
width: 15px;
}
<div id="backBoard">
<div id="playerOnePaddle"></div>
<div id="playerTwoPaddle"></div>
<div id="ball"></div>
</div>