为什么使用此功能拖动一个元素时两个元素都会移动?

时间:2019-06-25 17:02:03

标签: javascript

我正在尝试制作具有2个可拖动手柄的范围滑块。它仍处于早期阶段,此时,我试图使两个手柄在拖动时独立移动。

但是,我遇到的问题是,如果将事件处理程序绑定到document,则在拖动一个事件时两个句柄会一起移动。如果我绑定到通过选择器参数传入的元素(句柄本身),则两个句柄都将独立移动,但只有当鼠标指针位于该元素的范围内时才能起作用,这不是很好的行为。

这是我的代码。我在做什么错了?

function draggable(selector, options) {
  var options = options || {};
  let el = document.querySelector(selector);
  var mx = 0,
    my = 0;
  var dragging = false;
  var offset = [0, 0];
  var constrain = options.constrain || false;
  if (options === undefined) options = [];

  document.addEventListener('mousedown', function(e) {
    dragging = true;
    offset = {
      x: el.offsetLeft - e.clientX,
      y: el.offsetTop - e.clientY
    };
  });
  document.addEventListener('mousemove', function(e) {
    e.preventDefault();
    mx = e.clientX;
    my = e.clientY;

    if (dragging) {
      if (!constrain || constrain == 'x') el.style.left = (mx + offset.x) + 'px';
      if (!constrain || constrain == 'y') el.style.top = (my + offset.y) + 'px';
    }
  });
  document.addEventListener('mouseup', function(e) {
    dragging = false;
  });
}
var min = new draggable('#min', {
  constrain: 'x'
});
var max = new draggable('#max', {
  constrain: 'x'
});
body {
  padding: 50px;
}

.range-input {
  height: 24px;
  position: relative;
}

.rail {
  background: rgba(0, 0, 0, 0.5);
  border-radius: 9px;
  position: absolute;
  top: 50%;
  transform: translate3d(0, -50%, 0);
  height: 9px;
  width: 100%;
}

.handle {
  background: #000;
  border-radius: 50%;
  height: 24px;
  position: absolute;
  top: 50%;
  transform: translate3d(0, -50%, 0) scale(1);
  width: 24px;
}

.handle:hover {
  cursor: grab;
  transform: translate3d(0, -50%, 0) scale(1.2);
}

.handle:active {
  cursor: grabbing;
}

.min {
  left: 0;
}

.max {
  right: 0;
}
<div id="wrap" class="range-input">
  <div class="rail"></div>
  <div id="min" class="handle min"></div>
  <div id="max" class="handle max"></div>
</div>

3 个答案:

答案 0 :(得分:2)

两个元素都注册了一个事件处理程序,该事件处理程序正在侦听文档上的拖动事件。您的逻辑不包含任何排除项,因此,只要在窗口中的任意位置单击并拖动动作,就会触发您的逻辑。

不过,我可以看到您要阻止的事情。我想您要确保在拖动动作(向上或向下)期间鼠标离开手柄时,拖动动作会继续触发。为此,在元素上注册mousedown事件。您仍然可以在文档中注册拖动事件,但是将它们移到事件处理程序中以进行鼠标按下,如下所示:

function draggable(selector, options) {
  var options = options || {};
  let el = document.querySelector(selector);
  var mx = 0,
    my = 0;
  var dragging = false;
  var offset = [0, 0];
  var constrain = options.constrain || false;
  if (options === undefined) options = [];

  el.addEventListener('mousedown', function(e) {
    dragging = true;
    offset = {
      x: el.offsetLeft - e.clientX,
      y: el.offsetTop - e.clientY
    };
    document.addEventListener('mousemove', function(e) {
      e.preventDefault();
      mx = e.clientX;
      my = e.clientY;

      if (dragging) {
        if (!constrain || constrain == 'x') el.style.left = (mx + offset.x) + 'px';
        if (!constrain || constrain == 'y') el.style.top = (my + offset.y) + 'px';
      }
    });
    document.addEventListener('mouseup', function(e) {
      dragging = false;
    });
  });
}
var min = new draggable('#min', {
  constrain: 'x'
});
var max = new draggable('#max', {
  constrain: 'x'
});
body {
  padding: 50px;
}

.range-input {
  height: 24px;
  position: relative;
}

.rail {
  background: rgba(0, 0, 0, 0.5);
  border-radius: 9px;
  position: absolute;
  top: 50%;
  transform: translate3d(0, -50%, 0);
  height: 9px;
  width: 100%;
}

.handle {
  background: #000;
  border-radius: 50%;
  height: 24px;
  position: absolute;
  top: 50%;
  transform: translate3d(0, -50%, 0) scale(1);
  width: 24px;
}

.handle:hover {
  cursor: grab;
  transform: translate3d(0, -50%, 0) scale(1.2);
}

.handle:active {
  cursor: grabbing;
}

.min {
  left: 0;
}

.max {
  right: 0;
}
<div id="wrap" class="range-input">
  <div class="rail"></div>
  <div id="min" class="handle min"></div>
  <div id="max" class="handle max"></div>
</div>

请注意,完成拖动操作后,您将需要注销文档事件处理程序。我没有添加该逻辑,但这并不难。

答案 1 :(得分:2)

仅对于mousedown,应检查被单击元素是否确实是您想要的元素

function draggable(selector, options) {
  var options = options || {};
  let el = document.querySelector(selector);
  var mx = 0,
    my = 0;
  var dragging = false;
  var offset = [0, 0];
  var constrain = options.constrain || false;
  if (options === undefined) options = [];

  el.addEventListener('mousedown', function(e) {
    dragging = true;
    offset = {
      x: el.offsetLeft - e.clientX,
      y: el.offsetTop - e.clientY
    };
  });
  document.addEventListener('mousemove', function(e) {
    e.preventDefault();
    mx = e.clientX;
    my = e.clientY;

    if (dragging) {
      if (!constrain || constrain == 'x') el.style.left = (mx + offset.x) + 'px';
      if (!constrain || constrain == 'y') el.style.top = (my + offset.y) + 'px';
    }
  });
  document.addEventListener('mouseup', function(e) {
    dragging = false;
  });
}
var min = new draggable('#min', {
  constrain: 'x'
});
var max = new draggable('#max', {
  constrain: 'x'
});
body {
  padding: 50px;
}

.range-input {
  height: 24px;
  position: relative;
}

.rail {
  background: rgba(0, 0, 0, 0.5);
  border-radius: 9px;
  position: absolute;
  top: 50%;
  transform: translate3d(0, -50%, 0);
  height: 9px;
  width: 100%;
}

.handle {
  background: #000;
  border-radius: 50%;
  height: 24px;
  position: absolute;
  top: 50%;
  transform: translate3d(0, -50%, 0) scale(1);
  width: 24px;
}

.handle:hover {
  cursor: grab;
  transform: translate3d(0, -50%, 0) scale(1.2);
}

.handle:active {
  cursor: grabbing;
}

.min {
  left: 0;
}

.max {
  right: 0;
}
<div id="wrap" class="range-input">
  <div class="rail"></div>
  <div id="min" class="handle min"></div>
  <div id="max" class="handle max"></div>
</div>

答案 2 :(得分:0)

这是一种解决方案,可获取更大的区域来拖动div元素。我创建了一个container类的背景div,该背景div大于要拖动和透明的div

.container {
  width: 48px;
  height: 48px;
  border-radius: 50%;
  background: transparent;
  position: absolute;
  top: 50%;
  transform: translate3d(0, -50%, 0) scale(1);
}

function draggable(selector, options) {
  var options = options || {};
  let el = document.querySelector(selector);
  var mx = 0,
    my = 0;
  var dragging = false;
  var offset = [0, 0];
  var constrain = options.constrain || false;
  if (options === undefined) options = [];

  el.addEventListener('mousedown', function(e) {
    dragging = true;
    offset = {
      x: el.offsetLeft - e.clientX,
      y: el.offsetTop - e.clientY
    };
  });
  document.addEventListener('mousemove', function(e) {
    e.preventDefault();
    mx = e.clientX;
    my = e.clientY;

    if (dragging) {
      if (!constrain || constrain == 'x') el.style.left = (mx + offset.x) + 'px';
      if (!constrain || constrain == 'y') el.style.top = (my + offset.y) + 'px';
    }
  });
  document.addEventListener('mouseup', function(e) {
    dragging = false;
  });
}
var min = new draggable('#min', {
  constrain: 'x'
});
var max = new draggable('#max', {
  constrain: 'x'
});
body {
  padding: 50px;
}

.range-input {
  height: 24px;
  position: relative;
}

.rail {
  background: rgba(0, 0, 0, 0.5);
  border-radius: 9px;
  position: absolute;
  top: 50%;
  transform: translate3d(0, -50%, 0);
  height: 9px;
  width: 100%;
}

.container {
  width: 48px;
  height: 48px;
  border-radius: 50%;
  background: transparent;
  position: absolute;
  top: 50%;
  transform: translate3d(0, -50%, 0) scale(1);
}

.handle {
  background: #000;
  border-radius: 50%;
  height: 24px;
  position: absolute;
  top: 50%;
  transform: translate3d(0, -50%, 0) scale(1);
  width: 24px;
}

.container:hover {
  cursor: grab;
  transform: translate3d(0, -50%, 0) scale(1.2);
}

.container:active {
  cursor: grabbing;
}

.min {
  left: 0;
}

.max {
  right: 0;
}
<div id="wrap" class="range-input">
  <div class="rail"></div>
  <div id="min" class="container min">
    <div class="handle min"></div>
  </div>
  <div id="max" class="container max">
    <div class="handle max"></div>
  </div>
</div>