我正在制作游戏,并且计分系统无法正常工作
我试图将分数乌龟更改为sprite类,但它似乎仍然无法正常工作,所以我只好回到乌龟
import turtle
import random
# create sprite
class Sprite(turtle.Turtle):
def __init__(self, sprite_shape, color, startx, starty):
super().__init__( shape=sprite_shape)
self.speed(0)
self.penup()
self.color(color)
self.goto(startx, starty)
self.speed = 1
def move(self):
self.forward(self.speed)
# Boundary detection
if self.xcor() > 300:
self.setx(300)
self.rt(90)
elif self.xcor() < -300:
self.setx(-300)
self.lt(120)
if self.ycor() > 300:
self.sety(300)
self.lt(90)
elif self.ycor() < -300:
self.sety(-300)
self.lt(120)
def is_collision(self, other):
return self.distance(other) < 20
# create enemy
class Enemy(Sprite):
def __init__(self , spriteshape, color, startx, starty):
Sprite.__init__(self , spriteshape, color, startx, starty)
self.speed = 4
self.setheading(random.randint(0,360))
#Set up the screen
wn = turtle.Screen()
wn.bgcolor("black")
wn.title("Space Invaders")
#Draw border
border_pen = turtle.Turtle()
border_pen.speed(0)
border_pen.color("white")
border_pen.penup()
border_pen.setposition(-300,-300)
border_pen.pendown()
border_pen.pensize(3)
for side in range(4):
border_pen.fd(600)
border_pen.lt(90)
border_pen.hideturtle()
#Draw the score
score_pen = turtle.Turtle()
score_pen.speed(0)
score_pen.color("white")
score_pen.penup()
score_pen.setposition(-290, 280)
scorestring = "Score: %s" %score
score_pen.write(scorestring, False, align="left", font=("Arial", 14, "normal"))
score_pen.hideturtle()
#Create the player turtle
player = turtle.Turtle()
player.color("yellow")
player.shape("square")
player.penup()
player.speed(0)
player.setposition(0, -250)
player.shapesize(2.3)
player_speed = 35
# player movement
def move_left():
x = player.xcor() - player_speed
if x < -280:
x = - 280
player.setx(x)
def move_right():
x = player.xcor() + player_speed
if x > 280:
x = 280
player.setx(x)
# keybindings
turtle.listen()
turtle.onkey(move_left, "Left")
turtle.onkey(move_right, "Right")
# create sprite
enemy = Enemy('circle', 'red', -200, 250)
# main game loop
def play():
enemy.move()
# check for collision
if enemy.is_collision(player):
x = random.randint(-250, 250)
y = random.randint(-250, 250)
enemy.setposition(-250, 250)
enemy.setheading(250)
wn.ontimer(play, 0 )
play()
#Update the score
score += 10
scorestring = "Score: %s" %score
score_pen.clear()
score_pen.write(scorestring, False, align="left", font=("Arial", 14, "normal"))
我希望分数显示并起作用,但是出现此错误 追溯(最近一次通话): 文件“ C:\ Users \ prana \ Desktop \ game.py \ players v敌人s.py”,第70行,在 scorestring =“分数:%s”%score NameError:未定义名称“得分”
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