QAction可以用于多个任务吗?

时间:2019-06-20 23:55:30

标签: python pyqt maya

我使用Qt Designer创建了一个工具,该工具具有3个QLineEdits,分别适用于translateX,translateY和translateZ。 对于每个QLineEdit,我创建了一个上下文菜单,该菜单使我可以根据用户的选择为上述属性之一设置关键帧。

所以我没有写满足每个属性的3个单独的函数,而是想到使用1种方法来“回收”它们,但是我遇到了问题,因为我不确定是否可以使用,因为我正在使用一个QAction。

class MyTool(QtGui.QWidget):
    def __init__(self, parent=None):
        super(MyTool, self).__init__(parent = parent)
        # Read off from convert uic file.
        self.ui = Ui_MyWidget()
        self.ui.setupUi(self)

        # translateX
        self.ui.xLineEdit.setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
        self.ui.xLineEdit.customContextMenuRequested.connect(self.custom_menu)
        # translateY
        self.ui.yLineEdit.setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
        self.ui.yLineEdit.customContextMenuRequested.connect(self.custom_menu)
        # translateZ
        self.ui.zLineEdit.setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
        self.ui.zLineEdit.customContextMenuRequested.connect(self.custom_menu)

        self.popMenu = QtGui.QMenu(self)
        set_key_action = QtGui.QAction("Set Key at Current Frame", self)

        # I am having issues here..
        set_key_action.triggered.connect(self.set_key)

        self.popMenu.addAction(set_key_action)

        ...
        ...

    def set_key(self, attr):
        # assuming I am trying to effect this locator1 that already exists in the scene
        current_item = "|locator1" 
        cmds.setKeyframe("{0}.{1}".format(current_item, attr))

    def custom_menu(self, point):
        self.popMenu.exec_(QtGui.QCursor.pos())

再次,因为它只是一个QAction,所以让我感到困惑……还是让我坚持使用3个独立的函数会更好?

2 个答案:

答案 0 :(得分:3)

主要问题是,当您连接触发信号时,您不知道将要按下QLineEdit。我们在哪里可以知道QLineEdit被按下了?好吧,在方法custom_menu中,因为那里的方法sender()返回了打开其上下文菜单的小部件,并使用属性或数据进行传递,所以可以比较该属性和QLineEdit:

class MyTool(QtGui.QWidget):
    def __init__(self, parent=None):
        super(MyTool, self).__init__(parent=parent)
        # Read off from convert uic file.
        self.ui = Ui_MyWidget()
        self.ui.setupUi(self)

        for le in (self.ui.xLineEdit, self.ui.yLineEdit, self.ui.zLineEdit):
            le.setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
            le.customContextMenuRequested.connect(self.custom_menu)

        self.popMenu = QtGui.QMenu(self)
        self.set_key_action = QtGui.QAction("Set Key at Current Frame", self)
        self.set_key_action.triggered.connect(self.set_key)
        self.popMenu.addAction(self.set_key_action)

    def set_key(self):
        le = self.set_key_action.property("lineedit")
        # or
        # le = self.set_key_action.data()
        if le is self.ui.xLineEdit:
            print("xLineEdit")
        elif le is self.ui.yLineEdit:
            print("yLineEdit")
        elif le is self.ui.zLineEdit:
            print("zLineEdit")

    def custom_menu(self, p):
        if self.sender() is not None:
            self.set_key_action.setProperty("lineedit", self.sender())
            # or
            # self.set_key_action.setData(self.sender())
            self.popMenu.exec_(QtGui.QCursor.pos())

答案 1 :(得分:0)

没有调试或源代码,我无法弄清楚这里发生了什么,因为从理论上讲所有方法都可以,所以或者我无法正确理解或在代码的其他部分出现错误。

class MyTool(QtGui.QWidget):
    def __init__(self, parent=None):


super(MyTool, self).__init__(parent = parent)
    # Read off from convert uic file.
    self.ui = Ui_MyWidget()
    self.ui.setupUi(self)

    # translateX
    self.ui.xLineEdit.setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
    self.ui.xLineEdit.customContextMenuRequested.connect(self.custom_menu)
    # translateY
    self.ui.yLineEdit.setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
    self.ui.yLineEdit.customContextMenuRequested.connect(self.custom_menu)
    # translateZ
    self.ui.zLineEdit.setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
    self.ui.zLineEdit.customContextMenuRequested.connect(self.custom_menu)

    self.popMenu = QtGui.QMenu(self)
    set_key_action = QtGui.QAction("Set Key at Current Frame", self)

    **# Assuming that this phase pass !**
    set_key_action.triggered.connect(self.set_key)

    self.popMenu.addAction(set_key_action)

    ...
    ...
def set_key(self, attr):
    **# What happen when you debug this block ?**
    current_item = "|locator1" 
    cmds.setKeyframe("{0}.{1}".format(current_item, attr))

def custom_menu(self, point):
    self.popMenu.exec_(QtGui.QCursor.pos())
相关问题