我正在制作一个简单的登录/注册系统,假设有人登录到他的帐户的USER1可以发布公共实时流,而另一个人也登录到他的帐户的USER2可以查看该流由USER1发布。 我尝试使用WebRTC实施此技术。 USER1可以共享流,但是USER2登录后无法获取流。
HTML代码:
<video id=\"video1\" playsinline autoplay muted></video>
<video id=\"video2\" playsinline autoplay></video>
<div>
<button id=\"startButton\">Start Camera</button>
<button id=\"callButton\">Go Live</button>
<button id=\"hangupButton\">Stop Stream</button>
</div>
WebRTC代码:
<script>
'use strict';
const startButton = document.getElementById('startButton');
const callButton = document.getElementById('callButton');
const hangupButton = document.getElementById('hangupButton');
callButton.disabled = true;
hangupButton.disabled = true;
startButton.onclick = start;
callButton.onclick = call;
hangupButton.onclick = hangup;
const video1 = document.querySelector('video#video1');
const video2 = document.querySelector('video#video2');
const video3 = document.querySelector('video#video3');
let pc1Local;
let pc1Remote;
let pc2Local;
let pc2Remote;
const offerOptions = {
offerToReceiveAudio: 1,
offerToReceiveVideo: 1
};
function gotStream(stream) {
console.log('Received local stream');
video1.srcObject = stream;
window.localStream = stream;
callButton.disabled = false;
}
function start() {
console.log('Requesting local stream');
startButton.disabled = true;
navigator.mediaDevices
.getUserMedia({
audio: true,
video: true
})
.then(gotStream)
.catch(e => console.log('getUserMedia() error: ', e));
}
function call() {
callButton.disabled = true;
hangupButton.disabled = false;
console.log('Starting calls');
const audioTracks = window.localStream.getAudioTracks();
const videoTracks = window.localStream.getVideoTracks();
if (audioTracks.length > 0) {
console.log(`Using audio device: ${audioTracks[0].label}`);
}
if (videoTracks.length > 0) {
console.log(`Using video device: ${videoTracks[0].label}`);
}
// Create an RTCPeerConnection via the polyfill.
const servers = null;
pc1Local = new RTCPeerConnection(servers);
pc1Remote = new RTCPeerConnection(servers);
pc1Remote.ontrack = gotRemoteStream1;
pc1Local.onicecandidate = iceCallback1Local;
pc1Remote.onicecandidate = iceCallback1Remote;
console.log('pc1: created local and remote peer connection objects');
pc2Local = new RTCPeerConnection(servers);
pc2Remote = new RTCPeerConnection(servers);
pc2Remote.ontrack = gotRemoteStream2;
pc2Local.onicecandidate = iceCallback2Local;
pc2Remote.onicecandidate = iceCallback2Remote;
console.log('pc2: created local and remote peer connection objects');
window.localStream.getTracks().forEach(track => pc1Local.addTrack(track, window.localStream));
console.log('Adding local stream to pc1Local');
pc1Local
.createOffer(offerOptions)
.then(gotDescription1Local, onCreateSessionDescriptionError);
window.localStream.getTracks().forEach(track => pc2Local.addTrack(track, window.localStream));
console.log('Adding local stream to pc2Local');
pc2Local.createOffer(offerOptions)
.then(gotDescription2Local, onCreateSessionDescriptionError);
}
function onCreateSessionDescriptionError(error) {
console.log(`Failed to create session description: ${error.toString()}`);
}
function gotDescription1Local(desc) {
pc1Local.setLocalDescription(desc);
console.log(`Offer from pc1Local\n${desc.sdp}`);
pc1Remote.setRemoteDescription(desc);
// Since the 'remote' side has no media stream we need
// to pass in the right constraints in order for it to
// accept the incoming offer of audio and video.
pc1Remote.createAnswer().then(gotDescription1Remote, onCreateSessionDescriptionError);
}
function gotDescription1Remote(desc) {
pc1Remote.setLocalDescription(desc);
console.log(`Answer from pc1Remote\n${desc.sdp}`);
pc1Local.setRemoteDescription(desc);
}
function gotDescription2Local(desc) {
pc2Local.setLocalDescription(desc);
console.log(`Offer from pc2Local\n${desc.sdp}`);
pc2Remote.setRemoteDescription(desc);
// Since the 'remote' side has no media stream we need
// to pass in the right constraints in order for it to
// accept the incoming offer of audio and video.
pc2Remote.createAnswer().then(gotDescription2Remote, onCreateSessionDescriptionError);
}
function gotDescription2Remote(desc) {
pc2Remote.setLocalDescription(desc);
console.log(`Answer from pc2Remote\n${desc.sdp}`);
pc2Local.setRemoteDescription(desc);
}
function hangup() {
console.log('Ending calls');
pc1Local.close();
pc1Remote.close();
pc2Local.close();
pc2Remote.close();
pc1Local = pc1Remote = null;
pc2Local = pc2Remote = null;
hangupButton.disabled = true;
callButton.disabled = false;
}
function gotRemoteStream1(e) {
if (video2.srcObject !== e.streams[0]) {
video2.srcObject = e.streams[0];
console.log('pc1: received remote stream');
}
}
function gotRemoteStream2(e) {
if (video3.srcObject !== e.streams[0]) {
video3.srcObject = e.streams[0];
console.log('pc2: received remote stream');
}
}
function iceCallback1Local(event) {
handleCandidate(event.candidate, pc1Remote, 'pc1: ', 'local');
}
function iceCallback1Remote(event) {
handleCandidate(event.candidate, pc1Local, 'pc1: ', 'remote');
}
function iceCallback2Local(event) {
handleCandidate(event.candidate, pc2Remote, 'pc2: ', 'local');
}
function iceCallback2Remote(event) {
handleCandidate(event.candidate, pc2Local, 'pc2: ', 'remote');
}
function handleCandidate(candidate, dest, prefix, type) {
dest.addIceCandidate(candidate)
.then(onAddIceCandidateSuccess, onAddIceCandidateError);
console.log(`${prefix}New ${type} ICE candidate: ${candidate ? candidate.candidate : '(null)'}`);
}
function onAddIceCandidateSuccess() {
console.log('AddIceCandidate success.');
}
function onAddIceCandidateError(error) {
console.log(`Failed to add ICE candidate: ${error.toString()}`);
}
</script>
<script>
'use strict';
export default {
'Video and buttons state change during multiple peer connection setup': (browser) => {
const path = '/src/content/peerconnection/multiple/index.html';
const url = 'file://' + process.cwd() + path;
browser.url(url).waitForElementVisible('#startButton', 1000, 'Check that the start button is visible');
browser.waitForReadyState('#video1', 0, 1000);
browser.waitForReadyState('#video2', 0, 1000);
browser.waitForReadyState('#video3', 0, 1000);
browser.expect.element('#callButton').to.not.be.enabled.before(1000);
browser.click('#startButton');
browser.waitForReadyState('#video1', 4, 1000);
browser.expect.element('#callButton').to.be.enabled.before(1000);
browser.expect.element('#hangupButton').to.not.be.enabled.before(1000);
browser.click('#callButton');
browser.waitForReadyState('#video2', 4, 1000);
browser.waitForReadyState('#video3', 4, 1000);
browser.expect.element('#hangupButton').to.be.enabled.before(1000);
browser.end();
}
};
</script>
</script>