我正在使用react钩子在react中编写一个google maps组件,并将状态为google的Maps Markers和Polygons数组存储为名为overlays的数组。当我从地图上清除叠加层时,我使用一个空数组调用setOverlays,但是状态永远不会改变。
到目前为止,我已经尝试传递一个空数组,以及一个将所有值都弹出的现有数组的副本。两者都没有起作用。另外,我尝试将正在使用的3个useState调用合并为一个单一的状态对象,但是也遇到了同样的问题。
const Map = ({ activeFilter }) => {
const [map, setMapState] = useState(null);
const [maps, setMapsState] = useState(null);
const [overlays, setOverlays] = useState([]);
useEffect(() => {
// console.log('filter - updated');
drawMapFeatures();
}, [activeFilter]);
useEffect(() => {
// console.log('maps - updated');
drawParks();
drawMapFeatures();
}, [maps]);
const setUpMap = (map, maps) => {
setMapState(map);
setMapsState(maps);
};
const drawMapFeatures = () => {
switch (activeFilter) {
case 'Our Buildings':
clearOverlays();
drawNeighborhoods();
drawBuildings();
break;
case 'Restaurants':
clearOverlays();
drawMarkers(places['RESTAURANTS']);
break;
case 'Grab & Go Food':
clearOverlays();
drawMarkers(places['GRAB & GO FOOD']);
break;
case 'Event Spaces':
clearOverlays();
drawMarkers(places['EVENT SPACES']);
break;
case 'Bars':
clearOverlays();
drawMarkers(places['BARS']);
break;
case 'Cafes + Bakeries':
clearOverlays();
drawMarkers(places['CAFES + BAKERIES']);
break;
case 'Retail':
clearOverlays();
drawMarkers(places['RETAIL']);
break;
case 'Health + Fitness':
clearOverlays();
drawMarkers(places['HEALTH + FITNESS']);
break;
case 'Galleries + Museums':
clearOverlays();
drawMarkers(places['GALLERIES + MUSEUMS']);
break;
case 'Film, Theater And Culture':
clearOverlays();
drawMarkers(places['FILM, THEATER AND CULTURE']);
break;
case 'Bank And Convenience':
clearOverlays();
drawMarkers(places['BANK AND CONVENIENCE']);
break;
default:
break;
}
};
const drawParks = () => {
if (map && maps) {
parks.forEach(park => {
const tempPark = new maps.Polygon({
paths: park,
strokeColor: '#afc47b',
strokeOpacity: '1',
strokeWeight: 1,
fillOpacity: '0.8',
fillColor: '#afc47b'
});
tempPark.setMap(map);
});
} else {
// console.log('maps not setup');
}
};
const drawBuildings = () => {
if (map && maps) {
const buildingsArray = overlays.slice(0);
ourBuildings.forEach(building => {
const tempBuilding = new maps.Polygon({
paths: building.path,
strokeColor: '#369BF7',
strokeOpacity: '1',
strokeWeight: 0.5,
fillOpacity: '1',
fillColor: '#369BF7'
});
const tempMarker = new maps.Marker({
position: building.markerPos,
icon: { url: building.markerImg, scaledSize: new maps.Size(90, 60), anchor: new maps.Point(45, 30) }
});
tempBuilding.setMap(map);
tempMarker.setMap(map);
buildingsArray.push(tempBuilding);
buildingsArray.push(tempMarker);
});
if (overlays !== buildingsArray) {
// console.log('buildings');
setOverlays(buildingsArray);
}
}
};
const drawMarkers = data => {
const markersArray = overlays.slice(0);
if (map && maps) {
Object.keys(data).forEach(key => {
const tempMarker = new maps.Marker({
icon: {
path: 'M0,4a4,4 0 1,0 8,0a4,4 0 1,0 -8,0',
fillColor: '#369bf7',
fillOpacity: 0.95,
scale: 1.5,
strokeColor: '#000000',
strokeWeight: 1,
anchor: new maps.Point(-1, 4),
labelOrigin: new maps.Point(4, 15)
},
position: data[key].position,
label: { color: '#000000', fontWeight: 'bold', fontSize: '12px', text: data[key].name }
});
tempMarker.setMap(map);
markersArray.push(tempMarker);
});
}
if (overlays !== markersArray) {
// console.log('markers');
setOverlays(markersArray);
}
};
const drawNeighborhoods = () => {
if (map && maps) {
const neighborhoodArray = overlays.slice(0);
neighborhoodOverlays.forEach(neighborhood => {
const tempNeighborhood = new maps.Polygon({
paths: neighborhood.path,
strokeColor: '#369BF7',
strokeOpacity: 0,
fillOpacity: 0,
strokeWeight: 0,
fillColor: '#369BF7',
zIndex: 100
});
maps.event.addListener(tempNeighborhood, 'mouseover', function() {
this.setOptions({ fillOpacity: '0.5' });
});
maps.event.addListener(tempNeighborhood, 'mouseout', function() {
this.setOptions({ fillOpacity: '0' });
});
tempNeighborhood.setMap(map);
neighborhoodArray.push(tempNeighborhood);
});
if (overlays !== neighborhoodArray) {
// console.log('neighborhoods');
// console.log(neighborhoodArray.length);
setOverlays(neighborhoodArray);
}
}
};
const clearOverlays = () => {
if (overlays.length > 0) {
const overlaysCopy = overlays.slice(0);
// debugger;
while (overlaysCopy.length > 0) {
const overlay = overlaysCopy.pop();
overlay.setMap(null);
}
// console.log('clear');
// console.log(overlaysCopy.length);
setOverlays(overlaysCopy);
// console.log('overlays', overlays.length);
}
};
return (
<MapContainer>
<GoogleMapReact
bootstrapURLKeys={{ key: 'AIzaSyBSsLXxJ5NSrSgFjFW7U5hxmGyHnE1po88' }}
defaultCenter={{
lat: 40.726,
lng: -74.006
}}
defaultZoom={16}
options={mapOptions}
yesIWantToUseGoogleMapApiInternals
onGoogleApiLoaded={({ map, maps }) => setUpMap(map, maps)}
/>
</MapContainer>
);
};
export default Map;
理想情况下,当使用空数组调用setOverlays时,叠加层状态将重置为默认值。
答案 0 :(得分:0)
尝试更改:
const [map, setMapState] = useState(null);
const [maps, setMapsState] = useState(null);
到
const [mapState, setMapState] = useState(null);
const [mapsState, setMapsState] = useState(null);
答案 1 :(得分:0)
我确定有太多setState操作发生得太近了。为了解决这个问题,我将其重构为类组件,以便可以使用this.setState和可选的第二个参数来按程序清除状态并重置。