iOS Unity开发,跟踪器和数据集问题

时间:2019-06-17 16:18:43

标签: ios xcode unity3d vuforia

我想在iPhone8上运行基于Unity / Vuforia的游戏,但出现一些错误。

构建了Unity脚本和所有IOS代码,我能够在手机上拉起应用主屏幕,但是在尝试更多使用该应用时出现以下运行时错误...

2019-06-17 10:43:46.724546-0500 normal[397:19830] ERROR/AR(397) 2019-06-18 10:43:46: ObjectTracker: Failed to activate data set because the data set is already active.
Could not activate dataset.
Vuforia.ObjectTracker:ActivateDataSet(DataSet)
StartUI:StartPressed()
UnityEngine.Events.UnityEvent:Invoke()
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
UnityEngine.EventSystems.StandaloneInputModule:Process()

(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)

Failed to start tracker
UnityEngine.Events.UnityEvent:Invoke()
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
UnityEngine.EventSystems.StandaloneInputModule:Process()

(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)

0 个答案:

没有答案