我想显示一个六边形网格,其中每个单元格都在系统中显示其坐标(因此,最左上方的单元格将写入a1
,紧靠其右侧的单元格将写入b1
在其中,等等)。
下面的代码旨在实现这一目标(并且几乎可以做到)。
但是,所有文本都挤在一个小地方(即使我在代码的第48行指定了位置,并且由于图像的其余部分都很好,所以该位置似乎是正确的)。我在做什么错了?
<html>
<head>
<meta charset="utf-8">
<title>Hex board</title>
<script type="text/javascript">
var r = 20;
var w = r*2*(Math.sqrt(3)/2);
var ctx;
var mainWidth = 850;
var mainHeight = 600;
var dim = 11;
var i,x,y, txt;
var alphabet =["a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z"];
function textFromCoordinates(x,y)
{
return(alphabet[x]+(y+1));
}
function drawHexagon(c, x, y, r)
{
c.beginPath();
c.moveTo(x, y-r);
for(i=0; i<6; i++) {
c.lineTo(x+r*Math.cos(Math.PI*(1.5+1/3*i)), y+r*Math.sin(Math.PI*(1.5+1/3*i)));
}
c.closePath();
c.fill();
c.stroke();
}
function draw()
{
ctx.clearRect(0, 0, mainWidth, mainHeight);
ctx.lineWidth = 1;
ctx.strokeStyle = "white";
for(y=0; y<dim; y++)
{
for(x=0; x<dim; x++)
{
ctx.fillStyle = "rgb(" + (x+241) + "," + (y+220) + ",178)";
drawHexagon(ctx, (x+y)*w - (y-4)*(w/2), (y+2)*1.5*r, r);
txt = textFromCoordinates(x,y);
ctx.font = 'italic 40pt Calibri';
ctx.fillStyle = "black";
ctx.moveTo((x+y)*w - (y-4)*(w/2), (y+2)*1.5*r);
ctx.fillText(txt,mainWidth/dim,mainHeight/dim);
}
}
}
function load()
{
var canvas = document.getElementById("output");
ctx = canvas.getContext("2d");
draw();
}
</script>
</head>
<body onload="load()">
<canvas style="position:absolute,top:0px,left:20px" width="850" height="600" id="output">Canvas not supported...</canvas>
</body>
</html>
答案 0 :(得分:0)
您需要在与六边形相同的坐标处绘制文本:
ctx.fillText(txt,(x+y)*w - (y-4)*(w/2),(y+2)*1.5*r);
我也将字体更改为较小的尺寸,并在中心对齐:
ctx.font = 'italic 16px Calibri';
ctx.textAlign = "center";
ctx.textBaseline = "middle";
我希望这是您所需要的。
var r = 20;
var w = r*2*(Math.sqrt(3)/2);
var ctx;
var mainWidth = 850;
var mainHeight = 600;
var dim = 11;
var i,x,y, txt;
var alphabet =["a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z"];
function textFromCoordinates(x,y)
{
return(alphabet[x]+(y+1));
}
function drawHexagon(c, x, y, r)
{
c.beginPath();
c.moveTo(x, y-r);
for(i=0; i<6; i++) {
c.lineTo(x+r*Math.cos(Math.PI*(1.5+1/3*i)), y+r*Math.sin(Math.PI*(1.5+1/3*i)));
}
c.closePath();
c.fill();
c.stroke();
}
function draw()
{
ctx.clearRect(0, 0, mainWidth, mainHeight);
ctx.lineWidth = 1;
ctx.strokeStyle = "white";
for(y=0; y<dim; y++)
{
for(x=0; x<dim; x++)
{
ctx.fillStyle = "rgb(" + (x+241) + "," + (y+220) + ",178)";
drawHexagon(ctx, (x+y)*w - (y-4)*(w/2), (y+2)*1.5*r, r);
txt = textFromCoordinates(x,y);
ctx.font = 'italic 16px Calibri';
ctx.textAlign = "center";
ctx.textBaseline = "middle";
ctx.fillStyle = "black";
ctx.fillText(txt,(x+y)*w - (y-4)*(w/2),(y+2)*1.5*r);
}
}
}
function load()
{
var canvas = document.getElementById("output");
ctx = canvas.getContext("2d");
draw();
}
load()
canvas{border:1px solid}
<canvas style="position:absolute,top:0px,left:20px" width="850" height="600" id="output">Canvas not supported...</canvas>