我正在尝试将实用程序转换为将最初用Javascript编写的视频捕获到Angular中。
我遇到错误PHP script
。原始程序包在这里:https://developer.mozilla.org/en-US/docs/Web/API/WebRTC_API/Taking_still_photos。
这是我将其转换为Angular的尝试:
public function download() {
$path = $this->input->post('path');
if(!file_exists($path)){
die('file not found');
} else {
header("Content-Disposition: attachment; filename=" . basename($path) . "");
header("Content-Length: " . filesize($path));
header("Content-Type: application/octet-stream;");
readfile($path);
}
}
:
_this.video is undefined
capture-image.component.html
:
<div class="camera">
<video id="video" [(ngModel)]="video" (canplay)="setVideo()" name="video" ngDefaultControl>Video stream not available.</video>
<button id="startbutton" [(ngModel)]="startbutton" (click)="takePicture()" name="startbutton" ngDefaultControl>Take photo</button>
</div>
<canvas id="canvas" [(ngModel)]="canvas" name="canvas" ngDefaultControl></canvas>
<div class="output">
<img id="photo" [(ngModel)]="photo" name="photo" ngDefaultControl alt="The screen capture will appear in this box.">
</div>
这是我对该项目的第一次尝试,除了capture-image.component.ts
错误之外,我敢肯定我的代码中还有许多其他问题。非常感谢您提出解决@Component({
selector: 'app-capture-image',
templateUrl: './capture-image.component.html',
styleUrls: ['./capture-image.component.scss'],
providers: [
{
provide: NG_VALUE_ACCESSOR,
useExisting: forwardRef(() => CaptureImageComponent),
multi: true
}
]
})
export class CaptureImageComponent implements OnInit {
video: HTMLVideoElement;
canvas;
photo;
startbutton;
streaming = false;
width = 320;
height = 0;
constructor() { }
ngOnInit() {
navigator.mediaDevices.getUserMedia({video: true, audio: false})
.then((stream) => {
this.video.srcObject = stream; // <-- GETTING ERROR HERE
this.video.play();
})
.catch(function(err) {
console.log(err);
});
// this.clearPhoto();
}
setVideo() {
if (!this.streaming) {
this.height = this.video.videoHeight/ (this.video.videoWidth/this.width);
this.video.width = this.width;
this.video.height = this.height;
this.canvas.width = this.width;
this.canvas.height = this.height;
this.streaming = true;
}
}
clearPhoto() {
let context = this.canvas.getContext('2d');
context.fillStyle = "#AAA";
context.fillRect(0,0,this.canvas.width, this.canvas.height);
var data = this.canvas.toDataURL('image/png');
this.photo.src = data;
}
takePicture() {
let context = this.canvas.getContext('2d');
if (this.width && this.height) {
this.canvas.width = this.width;
this.canvas.height = this.height;
context.drawimage(this.video, 0, 0, this.width, this.height);
let data = this.canvas.toDataURL('image/png');
this.photo.src = data;
} else {
this.clearPhoto();
}
}
}
错误或发现其他问题的想法。
答案 0 :(得分:1)
您将需要使用ElementRef来允许在DOM上的HTML元素上直接引用。
首先,在您的component.html上,我们使用template reference variable #
,并将其设置为videoRef
<video #videoRef [(ngModel)]="video" (canplay)="setVideo()" name="video" ngDefaultControl>Video stream not available.</video>
接下来,在您的component.ts上,
import { Component, ViewChild, ElementRef } from '@angular/core';
...
export class AppComponent {
@ViewChild('videoRef') videoRef: ElementRef ;
constructor() { }
ngOnInit() {
navigator.mediaDevices.getUserMedia({video: true, audio: false})
.then((stream) => {
this.videoRef.nativeElement.srcObject = stream; // <-- GETTING ERROR HERE
this.videoRef.nativeElement.play();
}).catch(function(err) {
console.log(err);
});
// this.clearPhoto();
}
}