每当我使用带有选择器的Timer.Scheduledtimer时,我都会尝试定义一个函数。它显示以下错误。我不确定该如何解决。我也想知道是否我可以将标签连接到倒计时,即在屏幕0:59、0:58等上
谢谢。
我已经尝试过来自不同网站的各种功能,并且始终会出现相同的问题
var seconds = 0
var timer: Timer?
let countdownLabel: SKLabelNode! = {
let label = SKLabelNode(fontNamed: "BubbleGum")
label.zPosition = 2
label.color = SKColor.white
label.position = CGPoint(x: 0 - 130, y:self.frame.size.height/15
+ 390)
return label
}()
countdownLabel.text = String(seconds)
func counter (){
seconds -= 1
countdownLabel.text = String(seconds)
if (seconds == 0)
{
timer!.invalidate()
}
}
timer = Timer.scheduledTimer(timeInterval: 1, target: self,
selector: #selector(counter), userInfo: nil, repeats: true)
self.addChild(countdownLabel)
}
这是出现的错误消息: “ #selector”的参数不能引用本地函数“ counter()”
答案 0 :(得分:1)
要么用@objc注释counter
函数,要么使用闭包
@objc func counter () {
...
}
使用闭包:
timer = Timer.scheduledTimer(withTimeInterval: 1.0, repeats: false) { timer in
seconds -= 1
countdownLabel.text = String(seconds)
if (seconds == 0)
{
timer!.invalidate()
}
}
答案 1 :(得分:0)
您必须在函数前面添加@objc。如果要在选择器中调用函数,请务必记住在函数中添加@objc
class ViewControlller: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
//call it like this in viewdidload/viewdidappear
timer = Timer.scheduledTimer(timeInterval: 1, target: self,
selector: #selector(counter), userInfo: nil, repeats: true)
}
//Declare this function outside any other func like viewdidload/viewdidappear
@objc func counter(){
seconds -= 1
countdownLabel.text = String(seconds)
if (seconds == 0)
{
timer!.invalidate()
}
}
}