酸洗对象实例产生TypeError:__new __()缺少必需的位置参数

时间:2019-06-09 22:47:18

标签: python sockets pickle subclassing

我正在用python创建一个棋盘游戏,要求我发送由自定义Hex()类(它是元组的子类)创建的对象。我面临的问题是,当服务器收到腌制的消息(包含字符串和十六进制对象的元组)时,它将引发以下错误:

TypeError:__new __()缺少2个必需的位置参数:“ r”和“ s”

我对OOP还是比较陌生,但是我认为服务器在对元组消息进行拆包时会尝试创建Hex对象,但是显然它没有必要的信息来重新创建原始对象,因为所有对象都已打包在对象本身中。

如果有人可以提出一种方法,我可以成功地将Hex对象从客户端发送到服务器,然后再发送回给我们,则将非常感谢。

以下代码:

server.py

import socket
import pickle

HOST = '127.0.0.1'
PORT = 57343
SOCK = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
SOCK.bind((HOST, PORT))
SOCK.listen()

print('Server active, waiting for connections...')


conn, addr = SOCK.accept()
print('Connected to:', addr)
conn.send(pickle.dumps('conn test'))
print('test message sent to', conn)

while True:
    try:
        print('waiting for data')
        data = pickle.loads(conn.recv(2048))
        command, info = data
        if command == 'move':
            print('Received message', data)
        elif command == 'get':
            pass
        conn.sendall(pickle.dumps('game'))
    except (EOFError, ConnectionResetError) as err:
        print(err)
        break
print('Lost connection')
conn.close()
client.py

import tmp_hex_lib as hl
from network import Network

def main():
    game_over = False
    moves = []
    attack_switch = False
    net = Network()
    net.get_player()
    while not game_over:  # main game loop
        try:
            net.send(('get', None))
        except:
            game_over = True
            print("Couldn't find game")
            break

        selected_hex = hl.Hex(-13, 10, 3)
        print('selected_hex has type:', type(selected_hex))

        moves.append(selected_hex)
        if attack_switch:
            net.send(('attack', None))
        else:
            net.send(('move', 'this message works'))
            net.send(('move', selected_hex))  # if any other type is sent, game runs fine
        attack_switch = False

if __name__ == '__main__':
    main()
network.py

import socket
import pickle

class Network:
    def __init__(self):
        self.client = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
        self.server = "127.0.0.1"
        self.port = 57343
        self.addr = (self.server, self.port)
        self.player = self.connect()

    def get_player(self):
        return self.player

    def connect(self):
        try:
            self.client.connect(self.addr)
            print('connecting to server')
            data = pickle.loads(self.client.recv(2048))
            print('Received data:', data)
            return data
        except EOFError as err:
            print(err)

    def send(self, data):
        try:
            self.client.send(pickle.dumps(data))
            return pickle.loads(self.client.recv(2048))
        except socket.error as err:
            print(err)
tmp_hex_lib.py

class Hex(tuple):
    def __new__(self, q, r, s):
        return tuple.__new__(self, (q, r, s))

    def __init__(self, q, r, s):
        self.q = q
        self.r = r
        self.s = s
        assert not (round(q + r + s) != 0), "q + r + s must be 0"

1 个答案:

答案 0 :(得分:1)

因此,在查阅泡菜文档之后,我发现了有关泡菜类实例的文章。看来,如果要定义自己的__new__()方法,则还必须定义一个方法__getnewargs__(self),该方法将__new__()所需的所有变量返回为元组。例如(无双关语),我的情况是:

tmp_hex_lib.py

class Hex(tuple):
    def __new__(self, q, r, s):
        return tuple.__new__(self, (q, r, s))

    def __getnewargs__(self):
        return self.q self.r, self.s

    def __init__(self, q, r, s):
        self.q = q
        self.r = r
        self.s = s
        assert not (round(q + r + s) != 0), "q + r + s must be 0"

希望这对其他人有帮助!