我需要一些有关代码审查的帮助,并将其从jQuery重新转换为纯JS。
我试图将其转换为纯JS,但是我不清楚为什么它不起作用。如果需要,我可以展示自己的作品。
$('.file1, .file2').on('change', function() {
var reader = new FileReader(),
imageSelector = $(this).data('image-selector');
if (this.files && this.files[0]) {
reader.onload = function(e) {
imageIsLoaded(e, imageSelector)
};
reader.readAsDataURL(this.files[0]);
}
});
$('.btn-merge').on('click', merge);
function imageIsLoaded(e, imageSelector) {
$(imageSelector).attr('src', e.target.result);
$(imageSelector).removeClass('hidden');
};
function merge() {
var canvas = document.getElementById('canvas'),
ctx = canvas.getContext('2d'),
imageObj1 = new Image(),
imageObj2 = new Image();
imageObj1.src = $('.image1').attr('src');
imageObj1.onload = function() {
ctx.globalAlpha = 1;
ctx.drawImage(imageObj1, 0, 0, 328, 526);
imageObj2.src = $('.image2').attr('src');;
imageObj2.onload = function() {
ctx.globalAlpha = 0.5;
ctx.drawImage(imageObj2, 15, 85, 300, 300);
var img = canvas.toDataURL('image/jpeg');
$('.merged-image').attr('src', img);
$('.merged-image').removeClass('hidden');
}
};
}
答案 0 :(得分:0)
您应该在更改源之前定义onload,而不是在另一个onload内部
function merge() {
var canvas = document.getElementById('canvas'),
ctx = canvas.getContext('2d'),
imageObj1 = new Image(),
imageObj2 = new Image();
imageObj1.onload = function() {
ctx.globalAlpha = 1;
ctx.drawImage(imageObj1, 0, 0, 328, 526);
}
imageObj2.onload = function() {
ctx.globalAlpha = 0.5;
ctx.drawImage(imageObj2, 15, 85, 300, 300);
var img = canvas.toDataURL('image/jpeg');
$('.merged-image').attr('src', img);
$('.merged-image').removeClass('hidden');
}
imageObj1.src = $('.image1').attr('src');
imageObj2.src = $('.image2').attr('src');
}