我有一个带有界面的React应用,该界面允许用户选择日期和时间段。我有一个维护状态的顶级对象,看起来可能像这样:
this.state = {
days: [{
date: '12-13-2022',
time_slots: [{
start: '10 am',
end: '11 am',
selected: false
},{
start: '1 pm',
end: '3 pm',
selected: false
}]
}, {
date: '12-14-2022',
time_slots: [{
start: '10 am',
end: '11 am',
selected: false
}
}]
}
当用户单击某个时隙时,我想将selected
属性更新为true
。
到目前为止,我已经知道了,但是我认为我正在改变状态,这是一种不好的做法。
slotClicked(day_index, slot_index) {
let state = this.state.days[day_index].time_slots[slot_index].selected = true;
this.setState({state});
}
我该如何以高效(就重新渲染而言)和不变的方式更新状态?
答案 0 :(得分:2)
您必须deep clone数组,以反对其他答案:
slotClicked(day_index, slot_index) {
// If you prefer you can use lodash method _.cloneDeep()
const newDays = JSON.parse(JSON.stringify(this.state.days));
newDays[day_index].time_slots[slot_index].selected = true;
this.setState({days: newDays});
}
如果您不深度克隆数组,则time_slots
数组将通过引用复制,并且对其进行突变将使原始数组处于变异状态。
答案 1 :(得分:0)
您可以将Array.map函数用作
slotClicked(day_index,slot_index){
let current_state = this.state;
this.state.days.map((days,days_index) => {
if(days_index===day_index){
// console.log("day",days);
let newSlot = '';
days.time_slots.map((time_slot,slots_index)=>{
if(slots_index===slot_index){
// console.log("time",time_slot);
newSlot = Object.assign({},time_slot,{selected:true});
}
})
// console.log("new slot",newSlot);
days.time_slots[slot_index] = newSlot;
this.setState({days:current_state},()=>{
console.log(this.state);
});
}
});
}
答案 2 :(得分:0)
要更新深度嵌套的数据,可以使用https://github.com/debitoor/dot-prop-immutable或类似的方法。在普通的Javascript中,它将像下面这样更加详细
const state = this.state;
const newState = {
...state,
days: [
...state.days.slice(0, day_index),
{
...state.days[day_index],
time_slots: [
...state.days[day_index].time_slots.slice(0, slot_index),
{...state.days[day_index].time_slots[slot_index], selected: true},
...state.days[day_index].time_slots.slice(slot_index + 1)
]
},
...state.days.slice(day_index + 1)
]
}
答案 3 :(得分:-1)
尝试一下,这里我们正在克隆以前的状态并更新新的状态
slotClicked(day_index, slot_index) {
let newStateDays = [...this.state.days]
newStateDays[day_index].time_slots[slot_index].selected = true;
this.setState({days: newStateDays});
}