我想对背景做些影响,以便我可以添加一些形状,但我只能循环1种形状,我不能循环
我多次尝试调用函数,但这没有帮助
-keep class com.google.android.gms.analytics.** { *; }
-keep class com.google.android.gms.gcm.** { *; }
-dontwarn com.google.android.gms.**
答案 0 :(得分:1)
尝试以这种方式调用“动画”功能
setInterval(function(){anim()},5);
答案 1 :(得分:0)
您的问题是您要为window.onload函数分配 function animasyon
中的值window.onload仅包含1个功能。如果您多次调用动画功能,那么最后一个将覆盖第一个。
编辑:您需要将动画逻辑与页面加载逻辑分开。它们是完全独立的东西。
这里是添加多个对象并分别设置动画效果的示例。
// HTML
<div id="container">
<div id="ball"></div>
<div id="ball2"></div>
<div id="ball3"></div>
<div id="ball4"></div>
</div>
// CSS
#ball, #ball2, #ball3, #ball4 {
background: red;
border: 1px solid #FAFDFA;
display: inline-block;
width: 1em;
height: 1em;
border-radius: 2em;
position: absolute;
}
#ball2 {
background: blue;
}
#ball3 {
background: green;
}
#ball4 {
background: purple;
}
#container {
width: 512px;
height: 512px;
background: black;
position: relative;
}
// JS
const container = document.getElementById('container');
const stageWidth = 512;
const stageHeight = 512;
const makeFall = (elementId) => {
// this function makes an enlement fall in random direction
const animationSpeed = 4;
// your onload function
const ball = document.getElementById(elementId);
let directionX = (Math.random() * animationSpeed * 2) - animationSpeed;
let directionY = Math.random() * animationSpeed;
const setRandomStart = () => {
ball.style.top = '10px';
ball.style.left = (Math.random() * (stageWidth / 2)) + 'px';
directionX = (Math.random() * animationSpeed * 2) - animationSpeed;
directionY = Math.random() * animationSpeed;
}
setRandomStart();
let animationInterval = setInterval(() => {
let px = parseFloat(ball.style.left);
let py = parseFloat(ball.style.top);
px += directionX;
py += directionY;
if (px > stageWidth - 20 || py > stageHeight - 20 || px < -20) {
setRandomStart();
} else {
ball.style.left = px + 'px';
ball.style.top = py + 'px';
}
}, 48);
}
// In Your onload function you can add the elements and then animate
makeFall('ball');
makeFall('ball2');
makeFall('ball3');
makeFall('ball4');