通过查看名为motorcontroll的功能,您应该能够看到我要做什么。我正在尝试创建一个功能,该功能可以通过调用一个称为motorcontrol的功能来设置多个旋转框的值。里面:
Widget::Widget(QWidget *parent)
: QWidget(parent)
, ui(new Ui::Widget)
{
}
我得到一个错误,即我无法在其中声明一个函数,但是如果将其放在方括号之外,则会收到错误ui未在此范围内声明的错误。我了解为什么会收到此错误,但我不知道如何解决。我可以将ui设置为全局变量/对象,如果可以的话,该如何做呢?还是有另一种方法可以解决/解决这个问题。这是我的代码:
#include "widget.h"
#include "ui_widget.h"
#include <QCamera>
#include <QCameraViewfinder>
#include <QCameraImageCapture>
#include <QVBoxLayout>
#include <QMenu>
#include <QAction>
#include <QFileDialog>
Widget::Widget(QWidget *parent)
: QWidget(parent)
, ui(new Ui::Widget)
{
ui->setupUi(this);
mCamera = new QCamera(this);
mCameraViewfinder = new QCameraViewfinder(this);
mCameraImageCapture = new QCameraImageCapture(mCamera,this);
mLayout = new QVBoxLayout;
mOptionsMenu = new QMenu("Options",this);
mCameraAction = new QAction("Camera",this);
mGantryAction = new QAction("Gantry", this);
mCaptureAction = new QAction("Capture",this);
mLazerAction = new QAction("Lazer",this);
mOptionsMenu->addActions({mCameraAction,mGantryAction,
mLazerAction});
ui->optionsPushButton->setMenu(mOptionsMenu);
ui->lazerDistance->setLayout(mLayout);
ui->xAxis->setLayout(mLayout);
ui->yAxis->setLayout(mLayout);
ui->zAxis->setLayout(mLayout);
ui->xRotate->setLayout(mLayout);
ui->yRotate->setLayout(mLayout);
ui->zRotate->setLayout(mLayout);
ui->x1Label->setLayout(mLayout);
ui->y1Label->setLayout(mLayout);
ui->z1Label->setLayout(mLayout);
ui->x2Label->setLayout(mLayout);
ui->y2Label->setLayout(mLayout);
ui->z2Label->setLayout(mLayout);
ui->xAxis->hide();
ui->yAxis->hide();
ui->zAxis->hide();
ui->xRotate->hide();
ui->yRotate->hide();
ui->zRotate->hide();
ui->x1Label->hide();
ui->y1Label->hide();
ui->z1Label->hide();
ui->x2Label->hide();
ui->y2Label->hide();
ui->z2Label->hide();
ui->lazerDistance->hide();
ui->scanButton->hide();
ui->moterL->hide();
ui->moterLLable->hide();
connect(mCameraAction, &QAction::triggered, [&](){
ui->moterL->hide();
ui->moterLLable->hide();
ui->xAxis->hide();
ui->yAxis->hide();
ui->zAxis->hide();
ui->xRotate->hide();
ui->yRotate->hide();
ui->zRotate->hide();
ui->x1Label->hide();
ui->y1Label->hide();
ui->z1Label->hide();
ui->x2Label->hide();
ui->y2Label->hide();
ui->z2Label->hide();
ui->lazerDistance->hide();
ui->scanButton->hide();
mCamera->setViewfinder(mCameraViewfinder);
mLayout->addWidget(mCameraViewfinder);
mLayout->setMargin(0);
ui->ScrollArea->setLayout(mLayout);
ui->ScrollArea->show();
ui->scrollAreaWidgetContents->show();
mCameraViewfinder->show();
mCamera->start();
});
connect(mGantryAction,&QAction::triggered, [&](){
mCamera->stop();
ui->ScrollArea->hide();
ui->scrollAreaWidgetContents->hide();
mCameraViewfinder->hide();
ui->lazerDistance->hide();
ui->scanButton->hide();
ui->x1Label->show();
ui->y1Label->show();
ui->z1Label->show();
ui->x2Label->show();
ui->y2Label->show();
ui->z2Label->show();
ui->moterLLable->show();
ui->xAxis->show();
ui->yAxis->show();
ui->zAxis->show();
ui->xRotate->show();
ui->yRotate->show();
ui->zRotate->show();
ui->moterL->show();
ui->scanButton->show();
});
connect(mLazerAction, &QAction::triggered, [&](){
mCamera->stop();
ui->ScrollArea->hide();
ui->scrollAreaWidgetContents->hide();
mCameraViewfinder->hide();
ui->scanButton->hide();
ui->moterL->hide();
ui->xAxis->hide();
ui->yAxis->hide();
ui->zAxis->hide();
ui->xRotate->hide();
ui->yRotate->hide();
ui->zRotate->hide();
ui->x1Label->hide();
ui->y1Label->hide();
ui->z1Label->hide();
ui->x2Label->hide();
ui->y2Label->hide();
ui->z2Label->hide();
ui->moterLLable->hide();
ui->lazerDistance->show();
});
//to change the value of the lazer distance
//have ros input a new string
ui->lazerDistance->setText("0");
//funtions to set the values of the moters
}
void motorcontroll(double x1,double x2, double y1, double y2, double z1, double z2,double l1)
{
ui->xAxis->setValue(x1);
ui->yAxis->setValue(y1);
ui->zAxis->setValue(z1);
ui->xRotate->setValue(x2);
ui->yRotate->setValue(y2);
ui->zRotate->setValue(z2);
ui->moterL->setValue(l1);
}
头文件:
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
namespace Ui {
class Widget;
}
class QCamera;
class QCameraViewfinder;
class QCameraImageCapture;
class QVBoxLayout;
class QMenu;
class QAction;
class Widget : public QWidget
{
Q_OBJECT
public:
explicit Widget(QWidget *parent = nullptr);
~Widget();
void motorcontroll(double x1,double x2, double y1, double y2, double z1, double z2,double l1);
private:
Ui::Widget *ui;
QCamera * mCamera;
QCameraViewfinder *mCameraViewfinder;
QCameraImageCapture *mCameraImageCapture;
QVBoxLayout *mLayout;
QMenu *mOptionsMenu;
QAction *mCameraAction;
QAction *mGantryAction;
QAction *mCaptureAction;
QAction *mLazerAction;
};
#endif // WIDGET_H
答案 0 :(得分:2)
您需要使motorcontroll()
是Widget
类的成员函数。然后在cpp文件中将其实现为Widget
的成员:
void Widget::motorcontroll(double x1, double x2, double y1, double y2,
double z1, double z2, double l1)
{
// ...
}
答案 1 :(得分:2)
我得到一个错误,即我无法在其中声明一个函数,但是如果将其放在方括号之外,则会收到错误ui未在此范围内声明的情况。
Member functions
可以在类定义中定义,也可以使用范围解析运算符::
单独定义。即使您不使用内联说明符,在类定义中定义成员函数也会声明内联函数。
class XYZ {
public:
void mymethod(int arg)
{
// Doing Something
}
};
您可以使用范围解析运算符(::)在类外定义相同的函数。
void Widget::motorcontroll(double x1, double x2, double y1, double y2,
double z1, double z2, double l1)
{
// Do Something
}
您可以查看this链接,以详细了解C++
中成员函数和自由函数之间的区别。