尝试将用户移至其他ou,但出现错误。我尝试在网上寻找解决方案,但没有骰子
import pygame
from pygame.locals import *
import math
import random
pygame.init()
triangle1 = pygame.image.load("resources/images/triangle1.png")
triangle2 = pygame.image.load("resources/images/triangle2.png")
square = pygame.image.load("resources/images/square.png")
sky = pygame.image.load("resources/images/sky.png")
explosion = pygame.mixer.Sound("resources/audio/explosion.wav")
missle = pygame.mixer.Sound("resources/audio/missle.wav")
fire = pygame.mixer.Sound("resources/audio/fire.wav")
move = pygame.mixer.Sound("resources/audio/move.wav")
explosion.set_volume(0.05)
missle.set_volume(0.05)
fire.set_volume(0.05)
move.set_volume(0.05)
pygame.mixer.music.load('resources/audio/warmusic.wav')
pygame.mixer.music.play(-1, 0.0)
pygame.mixer.music.set_volume(0.02)
width = 640
height = 480
screen = pygame.display.set_mode((width, height))
pygame.display.set_caption("2 Player Tanks")
white = (255,255,255)
black = (0,0,0)
red = (255,0,0)
def background():
screen.fill(white)
screen.blit(sky,(0,0))
backgroundspawn = [0,160,320,480]
randomspawn = random.choice(backgroundspawn)
screen.blit(square,(randomspawn,393))
index = backgroundspawn.index(randomspawn)
backgroundspawn.pop(index)
randomspawn = random.choice(backgroundspawn)
screen.blit(triangle1,(randomspawn,170))
index = backgroundspawn.index(randomspawn)
backgroundspawn.pop(index)
randomspawn = random.choice(backgroundspawn)
screen.blit(triangle2,(randomspawn,170))
index = backgroundspawn.index(randomspawn)
backgroundspawn.pop(index)
randomspawn = random.choice(backgroundspawn)
screen.blit(square,(randomspawn,393))
index = backgroundspawn.index(randomspawn)
backgroundspawn.pop(index)
background_surface = pygame.Surface((width, height))
time = pygame.time.get_ticks()
global tankx, tanky, tankmove
tankx = 100
tanky = 100
tankmove = 1
tankwidth = 40
tankheight = 20
turretwidth = 5
wheelwidth = 5
background()
def gameloop():
def tank(x,y,turretpos):
x = int(x)
y = int(y)
possibleturret = [(x-27, y-2), (x-26, y-5), (x-25, y-8), (x-23, y-12), (x-20, y-14),
(x-18, y-15), (x-13, y-11)]
pygame.draw.circle(screen,black,(x,y),10)
pygame.draw.rect(screen,black,(x-tankheight,y,tankwidth,tankheight))
pygame.draw.line(screen,black,(x,y),possibleturret[turretpos], turretwidth)
startx = 15
for i in range(7):
pygame.draw.circle(screen,black,(x-startx,y+20),wheelwidth)
startx -= 5
keys= pygame.key.get_pressed()
currentturretpos = 0
changeturret = 0
if keys[pygame.K_a]:
tankx -= tankmove
if keys[pygame.K_d]:
tankx += tankmove
if keys[pygame.K_w]:
changeturret = 1
if keys[pygame.K_s]:
changeturret = -1
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
elif event.type == pygame.KEYUP:
if event.key == pygame.K_a or event.key == pygame.K_d:
tankmove = 0
if event.key == pygame.K_w or event.key == pygame.K_s:
changeturret = 0
screen.blit(background_surface, (0,0))
currentturretpos += changeturret
tank(tankx,tanky,currentturretpos)
pygame.display.update()
run = True
while run:
gameloop()
我收到的错误是:
Move-ADObject:无法验证参数“ Identity”上的参数。参数为空。为参数提供有效值,然后尝试再次运行命令。
答案 0 :(得分:0)
As Lotpings explains, you need to first get the user object from AD by means of the (string) value that was entered using the Read-Host cmdlet.
Make sure you ask for the SamAccountName
of the user, because that is what you will need to find the AD user object.
Import-Module ActiveDirectory
$accountName = Read-Host "Enter the SamAccountName of the terminated user: "
# find the user object using the SamAccountName entered
# Get-ADUser takes a DistinghuishedName, a GUID, a SID or SamAccountName as Identity parameter
$user = Get-ADUser -Identity $accountName
if ($user) {
# Move-ADObject takes a DistinghuishedName or GUID as Identity parameter
Move-ADObject -Identity $user.DistinguishedName -TargetPath "OU=DisabledAccounts,DC=nfii,DC=com"
# you can also pipe the object through:
# $user | Move-ADObject -TargetPath "OU=DisabledAccounts,DC=nfii,DC=com"
}
else {
Write-Warning "User with SamAccountName '$accountName' not found."
}