extension UIView {
func capture() -> UIImage? {
var image: UIImage?
if #available(iOS 10.0, *) {
let format = UIGraphicsImageRendererFormat()
format.opaque = isOpaque
let renderer = UIGraphicsImageRenderer(size: frame.size, format: format)
image = renderer.image { context in
drawHierarchy(in: frame, afterScreenUpdates: true)
}
} else {
UIGraphicsBeginImageContextWithOptions(frame.size, isOpaque, UIScreen.main.scale)
drawHierarchy(in: frame, afterScreenUpdates: true)
image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
}
return image
}
}
答案 0 :(得分:0)
public extension AVAsset {
func takeScreenshot(at: Double,completion: @escaping (UIImage?) -> Void) {
DispatchQueue.global().async {
let imageGenerator = AVAssetImageGenerator(asset: self)
let time = CMTime(seconds: at, preferredTimescale: 600)
let times = [NSValue(time: time)]
imageGenerator.generateCGImagesAsynchronously(forTimes: times, completionHandler: { _, image, _, _, _ in
if let image = image {
completion(UIImage(cgImage: image))
} else {
completion(nil)
}
})
}
}
}