- (void)viewDidLoad {
imgView.animationImages=[NSArray arrayWithObjects:
[UIImage imageNamed:@"lori.png"],
[UIImage imageNamed:@"miranda.png"],
[UIImage imageNamed:@"taylor.png"],
[UIImage imageNamed:@"ingrid.png"],
[UIImage imageNamed:@"kasey.png"],
[UIImage imageNamed:@"wreckers.png"], nil];
imgView.animationDuration=20.0;
imgView.animationRepeatCount=0;
[imgView startAnimating];
[self.view addSubview:imgView];
[imgView release];
[super viewDidLoad];
}
答案 0 :(得分:5)
您可以使用重复的NSTimer来调用一种特殊的方法,该方法可以连续地将图像视图alpha属性设置为0.0到1.0。以下是我编写的一些代码:
- (void)viewDidLoad {
imgView.animationImages=[NSArray arrayWithObjects:
[UIImage imageNamed:@"lori.png"],
[UIImage imageNamed:@"miranda.png"],
[UIImage imageNamed:@"taylor.png"],
[UIImage imageNamed:@"ingrid.png"],
[UIImage imageNamed:@"kasey.png"],
[UIImage imageNamed:@"wreckers.png"], nil];
imgView.animationDuration=20.0;
imgView.animationRepeatCount=0;
[imgView startAnimating];
[self.view addSubview:imgView];
[imgView release];
//The timers time interval is the imageViews animation duration devided by the number of images in the animationImages array. 20/5 = 4
NSTimer *timer = [NSTimer timerWithTimeInterval:4.0
target:self
selector:@selector(onTimer)
userInfo:nil
repeats:YES];
[[NSRunLoop currentRunLoop] addTimer:timer forMode:NSDefaultRunLoopMode];
[timer fire];
[super viewDidLoad];
}
//It is important that the animation durations within these animation blocks add up to 4
//(the time interval of the timer). If you change the time interval then the time intervals
//in these blocks must also be changed to refelect the amount of time an image is displayed.
//Failing to do this will mean your fading animation will go out of phase with the switching of images.
-(void)onTimer{
[UIView animateWithDuration:3.0 animations:^{
imgView.alpha = 0.0;
}];
[UIView animateWithDuration:1.0 animations:^{
imgView.alpha = 1.0;
}];
}
如果希望淡入淡出持续时间持续5秒而不是4秒,则需要将图像视图animationDuration属性增加到25,然后增加两个块中的淡入淡出动画持续时间,使得淡入淡出时间= 5。
答案 1 :(得分:3)
@ user652878这回答了你关于从一张图片到另一张图片无法消失的问题:
在视图控制器标题中创建以下属性:
UIImageView *imageViewBottom, *imageViewTop;
NSArray *imageArray;
然后将此代码添加到您的implimentaion文件中:
int topIndex = 0, prevTopIndex = 1;
- (void)viewDidLoad {
imageViewBottom = [[UIImageView alloc] initWithFrame:CGRectMake(0,0,320,480)];
[self.view addSubview:imageViewBottom];
imageViewTop = [[UIImageView alloc] initWithFrame:CGRectMake(0,0,320,480)];
[self.view addSubview:imageViewTop];
imageArray = [NSArray arrayWithObjects:
[UIImage imageNamed:@"lori.png"],
[UIImage imageNamed:@"miranda.png"],
[UIImage imageNamed:@"taylor.png"],
[UIImage imageNamed:@"ingrid.png"],
[UIImage imageNamed:@"kasey.png"],
[UIImage imageNamed:@"wreckers.png"], nil];
NSTimer *timer = [NSTimer timerWithTimeInterval:5.0
target:self
selector:@selector(onTimer)
userInfo:nil
repeats:YES];
[[NSRunLoop currentRunLoop] addTimer:timer forMode:NSDefaultRunLoopMode];
[timer fire];
[super viewDidLoad];
}
-(void)onTimer{
if(topIndex %2 == 0){
[UIView animateWithDuration:5.0 animations:^
{
imageViewTop.alpha = 0.0;
}];
imageViewTop.image = [imageArray objectAtIndex:prevTopIndex];
imageViewBottom.image = [imageArray objectAtIndex:topIndex];
}else{
[UIView animateWithDuration:5.0 animations:^
{
imageViewTop.alpha = 1.0;
}];
imageViewTop.image = [imageArray objectAtIndex:topIndex];
imageViewBottom.image = [imageArray objectAtIndex:prevTopIndex];
}
prevTopIndex = topIndex;
if(topIndex == [imageArray count]-1){
topIndex = 0;
}else{
topIndex++;
}
}
答案 2 :(得分:3)
当我想将一组消息动画为用户的图像时,这对我有用。无论你有多少张图片,这些代码都会通过它们旋转。
[self.messageBottom = [[UIImageView alloc] initWithFrame:CGRectMake(289, 262, 171, 38)];
[self addSubview:messageBottom];
[messageBottom setAlpha:0.0];
[messageBottom release];
self.messageTop = [[UIImageView alloc] initWithFrame:CGRectMake(289, 262, 171, 38)];
[self addSubview:messageTop];
[messageTop setAlpha:1.0];
[messageTop release];
self.messageImgsArray =[NSArray arrayWithObjects:
[UIImage imageNamed:@"image1.png"],
[UIImage imageNamed:@"image2.png"],
[UIImage imageNamed:@"image3.png"],
[UIImage imageNamed:@"image4.png"],
[UIImage imageNamed:@"image5.png"],nil];
topIndex = 0, bottomIndex = 1;
[messageTop setImage:[messageImgsArray objectAtIndex:topIndex]];
//The timers time interval is the imageViews animation duration devided by the number of images in the animationImages array. 20/5 = 4
NSTimer *timer = [NSTimer timerWithTimeInterval:2.0
target:self
selector:@selector(onTimer)
userInfo:nil
repeats:YES];
[[NSRunLoop currentRunLoop] addTimer:timer forMode:NSDefaultRunLoopMode];
}
-(void)onTimer{
[UIView animateWithDuration:1 animations:^{
//set the image of the image that is not currently visible
if (messageTop.alpha == 0) {
[messageTop setImage:[messageImgsArray objectAtIndex:topIndex]];
}
if (messageBottom.alpha == 0) {
[messageBottom setImage:[messageImgsArray objectAtIndex:bottomIndex]];
}
//make sure the images rotate
[messageTop setAlpha:messageTop.alpha == 0 ? 1 : 0];
[messageBottom setAlpha:messageBottom.alpha == 0 ? 1 : 0];
//make sure the images play in a loop
topIndex = topIndex < [messageImgsArray count]-1 ? bottomIndex+1 : 0;
bottomIndex = bottomIndex < [messageImgsArray count]-1 ? bottomIndex+1 : 0;
}];
}