矩形对象如何监听点属性x和y,如果它们发生变化,矩形对象将重新计算面积吗?
如果我使用setter和getter进行此操作,则每次访问area属性时,都会重新计算面积。如果计算非常昂贵(我在这里还要做更多的事情),那么这对我来说不是最佳解决方案。是否可以听取积分,仅在积分改变时重新计算面积?
我有一个叫Rectangle的类和一个叫Point的类:
class Point(object):
def __init__(self, x, y):
self.x = x
self.y = y
class Rectangle(object):
def __init__(self, points=None):
self.points = [] if points is None else points
self.area = self.calc_area()
def calc_area(self):
return (self.points[0].x - self.points[1].x) * (self.points[0].y - self.points[1].y)
然后我创建两个点和一个包含两个点的矩形:
# create the points:
points = list()
points.append(Point(0,0))
points.append(Point(1,1))
# create the rectangle:
rect = Rectangle(points)
print(rect.area)
现在,我更改第一个点的坐标:
# change the points coordinates:
points[0].x = 0.5
points[0].y = 0.5
# Now the area should be recalculated.
print(rect.area)
答案 0 :(得分:2)
您可以将area
声明为property。
class Rectangle(object):
def __init__(self, points=list()):
self.points = points
# self.area = self.calc_area() -- removed
@property
def area(self):
return = (self.points[0].x - self.points[1].x) * (self.points[0].y - self.points[1].y)
它将解决问题。
如果您希望仅在值更改时才重新计算面积,则可以使用自定义标志并将其设置在属性设置器上。
代码:
class Point(object):
def __init__(self, x, y):
self._x = x
self._y = y
self.updated = True
@property
def x(self):
return self._x
@x.setter
def x(self, value):
self.updated = True
self._x = value
@property
def y(self):
return self._y
@y.setter
def y(self, value):
self.updated = True
self._y = value
class Rectangle(object):
def __init__(self, points=None):
self.points = [] if points is None else points
self._area = 0
@property
def area(self):
if any(point.updated for point in self.points):
self._area = (self.points[0].x - self.points[1].x) * (self.points[0].y - self.points[1].y)
for point in self.points:
point.updated = False
print("recalculated") # delete it, it's just for test
return self._area
points = [Point(0, 0), Point(1, 1)]
rect = Rectangle(points)
print(rect.area)
print(rect.area)
points[0].x = 0.5
points[0].y = 0.5
print(rect.area)
输出:
recalculated
1
1
recalculated
0.25
答案 1 :(得分:1)
您可以:
rect.area
,只需在需要时致电rect.calc_area()
答案 2 :(得分:0)
谢谢@OlvinRoght,我认为您链接中的问题是实现此目的的最佳解决方案。所以现在我实现了观察者模式。在这里,我可以将“矩形点”列表中的每个点绑定到更新函数。
class Point(object):
def __init__(self, x, y):
self._x = x
self._y = y
self._observers = []
@property
def x(self):
return self._x
@property
def y(self):
return self._y
@x.setter
def x(self, value):
self._x = value
for callback in self._observers:
print('announcing change')
callback()
@y.setter
def y(self, value):
self._y = value
for callback in self._observers:
print('announcing change')
callback()
def bind_to(self, callback):
print('bound')
self._observers.append(callback)
class Rectangle(object):
def __init__(self, points=None):
self.points = [] if points is None else points
self.area = []
for point in self.points:
point.bind_to(self.update_area)
self.area = (self.points[0].x - self.points[1].x) * (self.points[0].y - self.points[1].y)
def update_area(self):
print('updating area')
self.area = (self.points[0].x - self.points[1].x) * (self.points[0].y - self.points[1].y)
if __name__ == '__main__':
# create points:
points = list()
points.append(Point(0, 0))
points.append(Point(1, 1))
# create the rectangle:
rect = Rectangle(points)
print('Area = {}'.format(rect.area))
# change point coordinates
points[0].x = 0.5
points[0].y = 0.5
print('Area = {}'.format(rect.area))
# change point coordinates again:
points[0].x = 0.25
points[0].y = 0.25
print('Area = {}'.format(rect.area))
# just print the area; the area is not recalculated:
print('Area = {}'.format(rect.area))
输出:
Area = 1
announcing change
updating area
announcing change
updating area
Area = 0.25
announcing change
updating area
announcing change
updating area
Area = 0.5625
Area = 0.5625