我以编程方式在UIInputViewController的viewDidLoad()中创建了一组按钮。当方向从横向更改为纵向时,我试图更改这些按钮的大小,反之亦然。
我正在尝试通过使用
override func viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator)
,但是当我遍历用于在viewDidLoad()中创建按钮但仅更改UIlabel.frame以适应新的高度和宽度的代码时,视图不会更新。我是否必须先删除按钮并从头开始加载按钮,还是有其他方法可以做到这一点?
下面是该函数的完整代码。
override func viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator) {
super.viewWillTransition(to: size, with: coordinator)
let width = screensize.width
var height = CGFloat(141)
let sizey = screensize.height
switch sizey {
case 1366:
height = CGFloat(383-15)
case 1112:
height = CGFloat(320-15)
case 812:
height = CGFloat(141-15)
case 1024:
height = CGFloat(320-15)
case 736:
height = CGFloat(226-15)
case 667:
height = CGFloat(216-15)
case 568:
height = CGFloat(216-15)
case 768:
height = CGFloat(420-15)
default:
height = CGFloat(141-15)
}
connection.frame = CGRect(x: 0, y: 0, width: width/2, height: 15)
serialNum.frame = CGRect( x: width/2, y: 0, width: width/2, height:15)
plus.frame = CGRect(x:0, y: 15, width: width/5,height: height/4)
minus.frame = CGRect(x:0, y: height/4+15, width: width/5,height: height/4)
left.frame = CGRect(x:0, y: height/2+15, width: width/5,height: height/4)
nextKeyboardButton.frame = CGRect(x:0,y: 3*height/4+15, width: width/5,height: height/4)
num1.frame = CGRect(x:width/5, y: 15, width: width/5,height: height/4)
num4.frame = CGRect(x:width/5, y: height/4+15, width: width/5,height: height/4)
num7.frame = CGRect(x:width/5, y: height/2+15, width: width/5,height: height/4)
comma.frame = CGRect(x:width/5, y: 3*height/4+15, width: width/5,height: height/4)
num2.frame = CGRect(x:width*2/5,y: 15, width: width/5,height: height/4)
num5.frame = CGRect(x:width*2/5,y: height/4+15, width: width/5,height: height/4)
num8.frame = CGRect(x:width*2/5,y: height/2+15, width: width/5,height: height/4)
num0.frame = CGRect(x:width*2/5,y: 3*height/4+15, width: width/5,height: height/4)
num3.frame = CGRect(x:width*3/5,y: 15, width: width/5,height: height/4)
num6.frame = CGRect(x:width*3/5,y: height/4+15, width: width/5,height: height/4)
num9.frame = CGRect(x:width*3/5,y: height/2+15, width: width/5,height: height/4)
period.frame = CGRect(x:width*3/5,y: 3*height/4+15, width: width/5,height: height/4)
back.frame = CGRect(x:width*4/5, y: 15, width: width/5, height: height/4)
spaceBar.frame = CGRect(x: width*4/5, y: height/4+15, width: width/5, height: height/4)
right.frame =
CGRect(x: width*4/5, y: height/2+15, width: width/5, height: height/4)
returnKey.frame = CGRect(x:width*4/5, y: height*3/4+15, width: width/5, height: height/4)
self.view.addSubview(spaceBar)
self.view.addSubview(num1)
self.view.addSubview(num2)
self.view.addSubview(num3)
self.view.addSubview(num4)
self.view.addSubview(num5)
self.view.addSubview(num6)
self.view.addSubview(num7)
self.view.addSubview(num8)
self.view.addSubview(num9)
self.view.addSubview(num0)
self.view.addSubview(plus)
self.view.addSubview(minus)
self.view.addSubview(back)
self.view.addSubview(left)
self.view.addSubview(right)
self.view.addSubview(period)
self.view.addSubview(comma)
self.view.addSubview(nextKeyboardButton)
self.view.addSubview(returnKey)
答案 0 :(得分:1)
您需要使用在“ viewWillTransition”方法中获得的“ size”参数来设置新的“ width”和“ sizey”属性,而不是“ screensize”。
答案 1 :(得分:0)
如果您已经在addSubview
中添加了按钮,则不应在方向更改上致电viewDidLoad
。更新框架就足够了。
答案 2 :(得分:0)
由于您已经在viewDidLoad()
的{{1}}中添加了这组按钮,因此无需在UIInputViewController
方法中使用addSubview
。
即使旋转设备后仍使用旧的屏幕尺寸。
更改
viewWillTransition to size
收件人
let width = screensize.width
let sizey = screensize.height
或
let width = UIScreen.main.bounds.width
let sizey = UIScreen.main.bounds.height