在Node.js MySQL中的连接池中切换数据库

时间:2019-05-15 05:51:45

标签: javascript mysql node.js express connection-pooling

使用连接池在nodejs中连接到MySQL后,如何切换数据库?

我以前使用MySQL的普通连接,因为它现在有一些issue,我想使用连接池。但是,在与MySQL建立连接后如何更改数据库?

这是我更改数据库的方式:

conn.changeUser({
    database: req.session.dbname
}, function (err) {
    if (err) {
        console.log(err);
    } else {
        next();
    }
});

但是现在它显示conn.changeUser不是函数

这是与mysql连接的方法:

const conn = mysql.createPool({
    connectionLimit: 10,
    host: config.host,
    user: config.user,
    password: config.password,
    database: 'shaw_elc_gst_13032019'
});

这是我console.log(conn)时的结果:

Pool {
  _events:
   [Object: null prototype] {
     connection: [Function],
     acquire: [Function],
     enqueue: [Function],
     release: [Function],
     error: [Function] },
  _eventsCount: 5,
  _maxListeners: undefined,
  config:
   PoolConfig {
     acquireTimeout: 10000,
     connectionConfig:
      ConnectionConfig {
        host: 'localhost',
        port: 3306,
        localAddress: undefined,
        socketPath: undefined,
        user: 'root',
        password: '****',
        database: 'shaw_elc_gst_13032019',
        connectTimeout: 10000,
        insecureAuth: false,
        supportBigNumbers: false,
        bigNumberStrings: false,
        dateStrings: false,
        debug: undefined,
        trace: true,
        stringifyObjects: false,
        timezone: 'local',
        flags: '',
        queryFormat: undefined,
        pool: [Circular],
        ssl: false,
        multipleStatements: false,
        typeCast: true,
        maxPacketSize: 0,
        charsetNumber: 33,
        clientFlags: 455631 },
     waitForConnections: true,
     connectionLimit: 10,
     queueLimit: 0 },
  _acquiringConnections: [],
  _allConnections:
   [ PoolConnection {
       _events: [Object],
       _eventsCount: 2,
       _maxListeners: undefined,
       config: [ConnectionConfig],
       _socket: [Socket],
       _protocol: [Protocol],
       _connectCalled: true,
       state: 'authenticated',
       threadId: 11069,
       _pool: [Circular] },
     PoolConnection {
       _events: [Object],
       _eventsCount: 2,
       _maxListeners: undefined,
       config: [ConnectionConfig],
       _socket: [Socket],
       _protocol: [Protocol],
       _connectCalled: true,
       state: 'authenticated',
       threadId: 11067,
       _pool: [Circular] },
     PoolConnection {
       _events: [Object],
       _eventsCount: 2,
       _maxListeners: undefined,
       config: [ConnectionConfig],
       _socket: [Socket],
       _protocol: [Protocol],
       _connectCalled: true,
       state: 'authenticated',
       threadId: 11070,
       _pool: [Circular] },
     PoolConnection {
       _events: [Object],
       _eventsCount: 2,
       _maxListeners: undefined,
       config: [ConnectionConfig],
       _socket: [Socket],
       _protocol: [Protocol],
       _connectCalled: true,
       state: 'authenticated',
       threadId: 11068,
       _pool: [Circular] },
     PoolConnection {
       _events: [Object],
       _eventsCount: 2,
       _maxListeners: undefined,
       config: [ConnectionConfig],
       _socket: [Socket],
       _protocol: [Protocol],
       _connectCalled: true,
       state: 'authenticated',
       threadId: 11071,
       _pool: [Circular] },
     PoolConnection {
       _events: [Object],
       _eventsCount: 2,
       _maxListeners: undefined,
       config: [ConnectionConfig],
       _socket: [Socket],
       _protocol: [Protocol],
       _connectCalled: true,
       state: 'authenticated',
       threadId: 11072,
       _pool: [Circular] },
     PoolConnection {
       _events: [Object],
       _eventsCount: 2,
       _maxListeners: undefined,
       config: [ConnectionConfig],
       _socket: [Socket],
       _protocol: [Protocol],
       _connectCalled: true,
       state: 'authenticated',
       threadId: 11073,
       _pool: [Circular] },
     PoolConnection {
       _events: [Object],
       _eventsCount: 2,
       _maxListeners: undefined,
       config: [ConnectionConfig],
       _socket: [Socket],
       _protocol: [Protocol],
       _connectCalled: true,
       state: 'authenticated',
       threadId: 11074,
       _pool: [Circular] },
     PoolConnection {
       _events: [Object],
       _eventsCount: 2,
       _maxListeners: undefined,
       config: [ConnectionConfig],
       _socket: [Socket],
       _protocol: [Protocol],
       _connectCalled: true,
       state: 'authenticated',
       threadId: 11075,
       _pool: [Circular] },
     PoolConnection {
       _events: [Object],
       _eventsCount: 2,
       _maxListeners: undefined,
       config: [ConnectionConfig],
       _socket: [Socket],
       _protocol: [Protocol],
       _connectCalled: true,
       state: 'authenticated',
       threadId: 11076,
       _pool: [Circular] } ],
  _freeConnections: [],
  _connectionQueue:
   [ [Function],
     [Function],
     [Function],
     [Function],
     [Function],
     [Function],
     [Function],
     [Function] ],
  _closed: false }

1 个答案:

答案 0 :(得分:2)

我建议仔细阅读pooling documentation

您说过您正在使用conn.changeUser(/*...*/),但是随后您说过您正在使用const conn = mysql.createPool(/*...*/);初始化该conn常量。这意味着conn pool ,而不是连接;没有changeUser方法也就不足为奇了。

如果要更改数据库,则需要在连接而不是池上进行。您可以使用pool.query / pool.getConnection / conn.changeUser / conn.query而不是简写的conn.release格式。首先,调用变量pool,而不是conn

const pool = mysql.createPool({

然后

pool.getConnection(function(err, conn) {
    if (err) {
        // handle/report error
        return;
    }
    conn.changeUser({
        database: req.session.dbname
    }, function (err) {
        if (err) {
            // handle/report error
            return;
        }
        // Use the updated connection here, eventually
        // release it:
        conn.release();
    });
});

话虽如此,如果是我,我会更愿意为每个数据库提供一个连接池,而不是在其中更改数据库的公共池中使用。就我而言,这可能纯粹是妄想症,但这就是我要做的。但是,如果您不使用单独的池,建议您始终使用changeUser,这样可以确保您使用的是哪个数据库,或者进行彻底的测试以查看{{1} }模块会处理此问题(除非维护人员记录该行为,然后在模块的每个点发布上重复该测试)。