嗨,我是Swift编码的新手,而且我对Stackoverflow也很陌生。我该如何制作一个按钮来更改图像约5秒钟,然后在用户点击按钮时返回到原始图像?
我尝试使用此代码
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (Int64)(5 * NSEC_PER_SEC)), dispatch_get_main_queue(), {
gauntletImage.image = UIImage(named: gauntlet["gauntlet2"]) //change back to the old image after 5 sec
});
但是我仍然收到这两个错误:
无法将类型“ Int”的值转换为预期的参数类型“ dispatch_time_t”(也称为“ UInt64”)
和
歧义使用'dispatch_get_main_queue()'
这是我正在使用的更多代码。
@IBOutlet weak var gauntletImage: UIImageView!
let gauntlet = ["gauntlet1", "gauntlet2", "gauntlet3", "gauntlet4", "gauntlet5", "gauntlet6",]
@IBAction func stonePressed(_ sender: UIButton) {
print(sender.tag)
gauntletImage.image = UIImage(named: gauntlet[sender.tag - 1]) //change to the new image
dispatch_after(dispatch_time(dispatch_time_t(DISPATCH_TIME_NOW), (Int64)(5 * NSEC_PER_SEC)), dispatch_get_main_queue(), {
gauntletImage.image = UIImage(named: gauntlet["gauntlet2"]) //change back to the old image after 5 sec
});
}
答案 0 :(得分:2)
您可以尝试
@IBAction func stonePressed(_ sender: UIButton) {
// store old image assuming it has an initial image in storyboard
let oldImg = gauntletImage.image!
// set new image
gauntletImage.image = UIImage(named: gauntlet[sender.tag - 1])
// wait 5 seconds
DispatchQueue.main.asyncAfter(deadline: .now() + 5 ) {
// set back old image
self.gauntletImage.image = oldImg
}
}
用户可以多次单击它,因此您可以这样做
sender.isEnabled = false
在存储旧图像并将其设置为块之后的分派中将其重新设置为true
时