我为项目图形创建一个cmakelist.txt。我使用库irrlicht。我遇到“ cmake”后遇到了问题,我确实使我出错了
cmakelist.txt
cmake_minimum_required(VERSION 3.11)
PROJECT(toto)
INCLUDE_DIRECTORIES(
"/usr/include/irrlicht"
${PROJECT_SOURCE_DIR}/include
)
SET(GCC_COVERAGE_COMPILE_FLAGS "-lIrrlicht -lGL -lGLU -lXxf86vm-lX11")
#SET(GCC_COVERAGE_COMPILE_FLAGS "-lIrrlicht -lGL -lGLU -lXrandr -lXi -lXxf86vm -lGLEW")
SET(GCC_COVERAGE_COMPILE_INCLUDE "-std=c++11 -I ./include")
find_package(glfw3 3.1 REQUIRED)
find_package(OpenGL REQUIRED)
find_package(X11)
add_definitions(${GCC_COVERAGE_COMPILE_FLAGS})
add_definitions(${GCC_COVERAGE_COMPILE_INCLUDE})
if (OPENGL_FOUND)
message("opengl found")
message("include dir: ${OPENGL_INCLUDE_DIR}")
message("link libraries: ${OPENGL_gl_LIBRARY}")
else (OPENGL_FOUND)
message("opengl not found")
endif()
FILE(GLOB SRCS src/*.cpp)
FILE(GLOB HDRS include/*.hpp)
ADD_EXECUTABLE(toto
${SRCS}
${HDRS}
)
TARGET_LINK_LIBRARIES(toto
"/usr/lib/libIrrlicht.a"
)
include_directories(${OPENGL_INCLUDE_DIR})
target_include_directories(toto PUBLIC ${OPENGL_INCLUDE_DIR})
target_link_libraries(toto ${OPENGL_gl_LIBRARY} glfw)
target_link_libraries(toto ${OPENGL_glu_LIBRARY})
main.cpp
#include "my.hpp"
int main(int ac, char **av)
{
/* code */
printf("toto\n");
IrrlichtDevice *device =
createDevice( video::EDT_SOFTWARE, dimension2d<u32>(640, 480), 16,
false, false, false, 0);
if (!device)
return 1;
device->setWindowCaption(L"Hello World! - Irrlicht Engine Demo");
IVideoDriver* driver = device->getVideoDriver();
ISceneManager* smgr = device->getSceneManager();
IGUIEnvironment* guienv = device->getGUIEnvironment();
guienv->addStaticText(L"Hello World! This is the Irrlicht Software renderer!",
rect<s32>(10,10,260,22), true);
IAnimatedMesh* mesh = smgr->getMesh("../../media/sydney.md2");
if (!mesh)
{
device->drop();
return 1;
}
IAnimatedMeshSceneNode* node = smgr->addAnimatedMeshSceneNode( mesh );
if (node)
{
node->setMaterialFlag(EMF_LIGHTING, false);
node->setMD2Animation(scene::EMAT_STAND);
node->setMaterialTexture( 0, driver->getTexture("../../media/sydney.bmp") );
}
smgr->addCameraSceneNode(0, vector3df(0,30,-40), vector3df(0,5,0));
while(device->run())
{
driver->beginScene(true, true, SColor(255,100,101,140));
smgr->drawAll();
guienv->drawAll();
driver->endScene();
}
device->drop();
return (0);
}
my.hpp
#ifndef IRRLICHT
#define IRRLICHT
#include <stdio.h>
#include <iostream>
#include <irr/irrlicht.h>
#include <cstdlib>
using namespace irr;
using namespace core;
using namespace scene;
using namespace video;
using namespace io;
using namespace gui;
#ifdef _IRR_WINDOWS_
#pragma comment(lib, "Irrlicht.lib")
#pragma comment(linker, "/subsystem:windows /ENTRY:mainCRTStartup")
#endif
#endif
我想要一个可执行文件,但是有这个错误
[ 50%] Building CXX object CMakeFiles/toto.dir/src/main.cpp.o
[100%] Linking CXX executable toto
/usr/bin/ld: /usr/lib/libIrrlicht.a(CIrrDeviceLinux.o): référence au symbole non défini « XConvertSelection »
//usr/lib/x86_64-linux-gnu/libX11.so.6: error adding symbols: DSO manquant dans la ligne de commande
collect2: error: ld returned 1 exit status
CMakeFiles/toto.dir/build.make:86 : la recette pour la cible « toto » a échouée
make[2]: *** [toto] Erreur 1
CMakeFiles/Makefile2:67 : la recette pour la cible « CMakeFiles/toto.dir/all » a échouée
make[1]: *** [CMakeFiles/toto.dir/all] Erreur 2
Makefile:83 : la recette pour la cible « all » a échouée
make: *** [all] Erreur 2
答案 0 :(得分:0)
您的编译器说您缺少符号XConvertSelection
。我相信编译器已经为您提供了答案:
/usr/lib/x86_64-linux-gnu/libX11.so.6: error adding symbols: DSO manquant dans la ligne de commande
搜索错误消息very similar question has already been asked。将X11添加到CMakeLists.txt中的库列表中可以解决您的问题:
target_link_libraries(toto ${X11_LIBRARIES})