我正在尝试在屏幕上出现一个圆圈并跟随鼠标四处移动。 (最终,我将其转换为带有光线投射的游戏)我正在使用MouseMotionListener,并试图使用mouseMoved方法来获取JPanel中的准确鼠标位置。问题是尽管我将鼠标移到屏幕下方越远,它的准确性就越差。当我的鼠标滑到底部时,它正在绘制大约20像素以上的圆圈。这不是一件滞后的事情,因为它永远不会赶上,它总是比它应该在的位置高出几个像素。
我尝试使用从MouseEvents调用的不同方法,并尝试使用MousePointerInfo,但没有一种能正常工作。当我将JFrame设置为未修饰时,它似乎确实起作用,但是很显然,这对于程序来说看起来不太好,因此我想避免这种情况。
public class Driver {
public static void main(String[] args) {
JFrame frame = new JFrame("Moonlight");
frame.setSize(700, 700);
frame.setLocation(350, 50);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setContentPane(new MoonlightPanel());
frame.setVisible(true);
}
}
public class Panel extends JPanel {
private BufferedImage myImage;
private Graphics myBuffer;
private Timer t;
public Panel () {
myImage = new BufferedImage(700, 700, BufferedImage.TYPE_INT_RGB);
myBuffer = myImage.getGraphics();
t = new Timer(0, new Listener());
t.start();
addMouseMotionListener(new Mouse());
}
private class Listener implements ActionListener {
public void actionPerformed(ActionEvent e) {
drawBackground();
/*try {
Point pos = getMousePosition();
myBuffer.setColor(Color.WHITE);
myBuffer.fillOval(pos.x - 10, pos.y - 10, 20, 20);
}
catch(NullPointerException en) {}*/
repaint();
}
}
private class Mouse implements MouseMotionListener {
public void mouseMoved(MouseEvent e) {
Point pos = new Point(e.getX(), e.getY());
System.out.println(pos);
myBuffer.setColor(Color.BLUE);
myBuffer.fillOval(pos.x - 10, pos.y - 10, 20, 20);
}
public void mouseDragged(MouseEvent e) {}
}
public void drawBackground() {
setBackground(Color.BLACK);
}
public void paintComponent(Graphics g) {
g.drawImage(myImage, 0, 0, getWidth(), getHeight(), null);
}
}
答案 0 :(得分:1)
您的代码比需要的复杂得多。 Panel
类成员是不必要的。您需要做的就是将鼠标位置保存在mouseMoved()
方法中(类成员变量中),并在paintComponent()
方法中引用它以绘制蓝色圆圈。以下代码是精简版本,在屏幕上围绕鼠标指针显示一个蓝色圆圈。
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Point;
import java.awt.event.MouseEvent;
import java.awt.event.MouseMotionListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class MoonLite extends JPanel implements MouseMotionListener {
private Point pt;
public MoonLite() {
setBackground(Color.BLACK);
setForeground(Color.BLUE);
addMouseMotionListener(this);
}
public void mouseMoved(MouseEvent e) {
pt = e.getPoint();
repaint();
}
public void mouseDragged(MouseEvent e) {
// Do nothing.
}
public void paintComponent(Graphics g) {
super.paintComponent(g);
if (pt != null) {
g.fillOval(pt.x - 10, pt.y - 10, 20, 20);
}
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
JFrame frame = new JFrame("Moonlight");
frame.setSize(700, 700);
frame.setLocation(350, 50);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setContentPane(new MoonLite());
frame.setVisible(true);
}
});
}
}