我为玩家创建了一个对象,使其具有健康状况以及玩家将要成为的职业。当我尝试更改if语句内部的health属性时,它不会更改
我尝试过重新分配值并将其添加到原始值
static void Main(string[] args)
{
Console.WriteLine("Hello What is your name?");
Player player = new Player("", "", 0);
player.Name = Console.ReadLine();
string playerName = player.Name;
Console.WriteLine($"Welcome {playerName} to my game. It's a simple text based adventure game");
Console.WriteLine("What class would you like to be?");
player.PlayerClass = Console.ReadLine();
string sPlayerClass = player.PlayerClass;
if (sPlayerClass.Contains("warrior"))
{
player.PlayerClass = "worrior";
player.Health = player.Health + 20;
}
Console.WriteLine(player.Health);
Console.WriteLine(player.PlayerClass);
这是来自主要班级
这是来自玩家类
public class Player
{
public string Name {get; set;}
public string PlayerClass{get; set;}
public int Health{get; set;}
public Player(string name, string playerClass, int health)
{
Name = name;
PlayerClass = playerClass;
Health = health;
}
}
预期:Console.Writeline(player.Health)= 20
实际:Console.Writeline(player.Health)= 0
答案 0 :(得分:0)
安东尼奥·韦内罗索·孔特雷亚斯(Antonio Veneroso Contreas)需要将勇士变成勇士