如何在iOS中使用kCATransitionPush
子类实现CAAnimation
?
CAAnimation *animation;
// How do you create an animation that does the same than:
// CATransition *animation = [CATransition animation];
// [animation setType:kCATransitionPush];
[self.view.layer addAnimation:animation forKey:nil];
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:1];
[self.view addSubview:change];
[UIView commitAnimations];
我知道UIView
动画可以使用also,但如果我能够实现kCATransitionPush
,这将有助于我更好地理解核心动画从头开始过渡。
答案 0 :(得分:11)
为了在两个图层上同时执行动画,您必须为每个图层添加足够的CAAnimationGroup。
[nextView.layer addAnimation:nextViewAnimation forKey:nil];
[currentView.layer addAnimation:currentViewAnimation forKey:nil];
nextViewAnimation将是:
CAAnimationGroup *nextViewAnimation = [CAAnimationGroup animation];
NSMutableArray *nextAnimations = [NSMutableArray array];
[nextAnimations addObject:[self opacityAnimation:YES]]; // fade in
CGPoint fromPoint = CGPointMake(forward ? nextView.center.x + nextView.frame.size.width : nextView.center.x - nextView.frame.size.width, nextView.center.y);
[nextAnimations addObject:[self positionAnimationFromPoint:fromPoint toPoint:nextView.center]]; // traslation in
nextViewAnimation.animations = nextAnimations;
和currentViewAnimation:
CAAnimationGroup *currentViewAnimation = [CAAnimationGroup animation];
NSMutableArray *currentAnimations = [NSMutableArray array];
[currentSceneAnimations addObject:[self opacityAnimation:NO]]; // fade out
CGPoint toPoint = CGPointMake(forward ? currentView.center.x - currentView.frame.size.width : currentView.center.x + currentView.frame.size.width, currentView.center.y);
[currentAnimations addObject:[self positionAnimationFromPoint:currentView.center toPoint:toPoint]]; // traslation out
currentViewAnimation.animations = currentAnimations;
这些方法创建基本动画:
- (CABasicAnimation *)opacityAnimation:(BOOL)fadeIn {
CABasicAnimation *a = [CABasicAnimation animationWithKeyPath:@"opacity"];
a.fromValue = [NSNumber numberWithFloat:fadeIn ? 0.0 : 1.0];
a.toValue = [NSNumber numberWithFloat:fadeIn ? 1.0 : 0.0];
return a;
}
- (CABasicAnimation *)positionAnimationFromPoint:(CGPoint)fromPoint toPoint:(CGPoint)toPoint {
CABasicAnimation *a = [CABasicAnimation animationWithKeyPath:@"position"];
a.fromValue = [NSValue valueWithCGPoint:fromPoint];
a.toValue = [NSValue valueWithCGPoint:toPoint];
return a;
}
使用布尔前进,您可以模拟“从左”或“从右”的过渡。
答案 1 :(得分:4)
默认kCATransitionPush
确实包含淡入淡出。要使用您自己的CABasicAnimation
复制转换,您首先需要了解推送动画的工作原理。我这样做没有测试所以这可能会关闭,但如果我没记错,子层B替换子层A的动画就像这样:
CABasicAnimation
仅支持动画一个属性,因此您必须创建一个CAAnimationGroup
来控制4种不同的动画。
为位置和不透明度创建动画,如下所示:
CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"position"];
anim.fromValue = [NSValue valueWithCGPoint:startPoint];
anim.toValue = [NSValue valueWithCGPoint:endPoint];
CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"opacity"];
anim.fromValue = [NSNumber numberWithFloat:0.0];
anim.toValue = [NSNumber numberWithFloat:1.0];