GDScript中是否有等效的C#结构/类? 例如
struct Player
{
string Name;
int Level;
}
答案 0 :(得分:2)
Godot 3.1.1 gdscript
不支持structs
,但是使用classes
,dict
或lua style table syntax
http://docs.godotengine.org/en/stable/getting_started/scripting/gdscript/gdscript_basics.html
GDScript可以包含多个内部类,使用与上面的示例类似的适当属性创建一个内部类:
class Player:
var Name: String
var Level: int
这是使用该Player类的完整示例:
extends Node2D
class Player:
var Name: String
var Level: int
func _ready() -> void:
var player = Player.new()
player.Name = "Hello World"
player.Level = 60
print (player.Name, ", ", player.Level)
#prints out: Hello World, 60
您还可以使用Lua样式表语法:
extends Node2D
#Example obtained from the official Godot gdscript_basics.html
var d = {
test22 = "value",
some_key = 2,
other_key = [2, 3, 4],
more_key = "Hello"
}
func _ready() -> void:
print (d.test22)
#prints: value
d.test22 = "HelloLuaStyle"
print (d.test22)
#prints: HelloLuaStyle
仔细查看官方文档以了解详细信息: