我有一个示例代码,其中显示了按钮FAB单击的计数器。重新启动应用程序后,第一次单击的反应比平常更长。大约为0,7-1秒,但此后一切正常,可以在0,3-0,5秒内正常工作,这是什么原因或如何更改它。 这几乎是一个基本示例。我不认为问题出在代码上
import 'package:flutter/material.dart';
import 'targets.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
_counter++;
print(_counter);
});
}
void _decrementCounter() {
setState(() {
_counter--;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
new CountTarget(
count: _counter,
child: Targets(),
),
Text(
'$_counter',
style: Theme.of(context).textTheme.display1,
),
],
),
),
floatingActionButton: Wrap(
//mainAxisAlignment: MainAxisAlignment.end,
direction: Axis.vertical,
spacing: 10.0,
children: <Widget>[
FloatingActionButton(
onPressed: _decrementCounter,
tooltip: 'Decrement',
child: Icon(Icons.remove),
),
FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
),
],
)
);
}
}
----- targets.dart
import 'package:flutter/material.dart';
class Targets extends StatefulWidget {
Targets();
@override
createState() => new MyTargetsState();
}
class MyTargetsState extends State<Targets> {
MyTargetsState();
@override
Widget build(BuildContext context) {
final CountTarget inheritedWidget = CountTarget.of(context);
return Wrap(
direction: Axis.horizontal,
spacing: 8.0,
children: _getList(inheritedWidget.count)
);
}
List<Widget> _getList(int count){
return List<Widget>.generate(5, (i) => ((count - i) > 0)
?Icon(Icons.brightness_1, size: 18.0, color: Colors.blue)
:Icon(Icons.radio_button_unchecked, size: 18.0, color: Colors.blue)
);
}
}
class CountTarget extends InheritedWidget {
CountTarget({
Key key,
@required Widget child,
this.count,
}): super(key: key, child: child);
final count;
static CountTarget of(BuildContext context) {
return context.inheritFromWidgetOfExactType(CountTarget);
}
@override
bool updateShouldNotify(CountTarget oldWidget) => count != oldWidget.count;
}
谢谢。