我有一个使用python开发的工作客户端和服务器聊天应用程序。我打算通过在单独的GUI中显示与服务器连接或断开连接的计算机来使其更加动态。进行的方式是什么?
这是一个简单的聊天应用程序。用户/客户端注册->登录->输入服务器pc的IP->弹出聊天寡妇->开始与连接到同一服务器的另一个用户聊天
尝试导入操作系统并ping通,但仅ping通计算机。我希望服务器在连接服务器后立即自动检测计算机。服务器是使用MySQL创建的。在Windows上运行需要pymysql。
服务器代码:
from threading import Thread
#import MySQLdb
import struct
import pickle
import pymysql
def accept_incoming_connections():
"""Sets up handling for incoming clients."""
while True:
global client
client, client_address = SERVER.accept()
print("%s:%s has connected." % client_address)
addresses[client] = client_address
Thread(target=choice).start()
def choice():
a = client.recv(BUFSIZ).decode("utf8")
if a =='1':
Thread(target=reg_client, args=(client,)).start()
else:
Thread(target=login, args=(client,)).start()
def handle_client(client,name): # Takes client socket as argument.
"""Handles a single client connection."""
#name = client.recv(BUFSIZ).decode("utf8")
welcome = 'Welcome %s! If you ever want to quit, type {quit} to exit.' % name
client.send(bytes(welcome, "utf8"))
msg = "%s has joined the chat!" % name
broadcast(bytes(msg, "utf8"))
clients[client] = name
while True:
msg = client.recv(BUFSIZ)
if msg != bytes("{quit}", "utf8"):
broadcast(msg, name+": ")
else:
client.send(bytes("{quit}", "utf8"))
client.close()
del clients[client]
broadcast(bytes("%s has left the chat." % name, "utf8"))
break
def reg_client(client):
while True:
a = client.recv(BUFSIZ)
break;
data_arr = pickle.loads(a)
print(data_arr)
#print(mobileno)
#print(password)
name=data_arr[0]
mobileno=data_arr[1]
password=data_arr[2]
db = pymysql.connect("localhost","root","root","ChatApp" )
cursor = db.cursor()
sql="insert into user(name,mobileno,password) values(%s,%s,%s)"
values=(name,mobileno,password)
cursor.execute(sql,values)
db.commit()
cursor.close()
db.close()
Thread(target=choice).start()
def login(client):
while True:
a = client.recv(BUFSIZ)
data_arr = pickle.loads(a)
print(data_arr)
break;
mobileno=data_arr[0]
password=data_arr[1]
print (mobileno)
print(password)
db = pymysql.connect("localhost","root","root","ChatApp" )
#sql='SELECT * FROM user1 WHERE mobileno = %s and password = %s',(mobileno,password)
sql='SELECT * FROM user WHERE mobileno = %s and password = %s'
values=(mobileno,password)
cursor = db.cursor()
cursor.execute(sql,values)
data = cursor.fetchall()
for row in data:
global name
name=row[0]
print("Name=",name)
if data != None:
client.send(bytes('1', "utf8"))
print("success")
Thread(target=handle_client, args=(client,name)).start()
else:
client.send(bytes('0', "utf8"))
cursor.close()
db.close()
Thread(target=choice).start()
def broadcast(msg, prefix=""): # prefix is for name identification.
"""Broadcasts a message to all the clients."""
for sock in clients:
sock.send(bytes(prefix, "utf8")+msg)
clients = {}
addresses = {}
HOST = ''
PORT = 33000
BUFSIZ = 1024
ADDR = (HOST, PORT)
SERVER = socket(AF_INET, SOCK_STREAM)
SERVER.bind(ADDR)
if __name__ == "__main__":
SERVER.listen(5)
print("Waiting for connection...")
ACCEPT_THREAD = Thread(target=accept_incoming_connections)
ACCEPT_THREAD.start()
ACCEPT_THREAD.join()
SERVER.close()