我想知道如何像围绕父节点旋转子节点一样 例如地球是父节点,月亮是子节点,所以我只希望月亮绕地球Spritekit旋转,请帮助谢谢!
//代码在底部
导入SpriteKit 导入GameplayKit
GameScene类:SKScene {
override func didMove(to view: SKView) {
let colorSprite = SKSpriteNode(color: .red, size: CGSize(width: 75, height: 75))
colorSprite.position = CGPoint(x: 0 , y: 0)
let childNode = SKSpriteNode(color: .white, size: CGSize(width: 30, height: 30))
childNode.position = CGPoint(x: 20, y: 0)
colorSprite.addChild(childNode)
self.addChild(colorSprite)
}
override func update(_ currentTime: TimeInterval) {
// Called before each frame is rendered
}
}
// Image白色是子节点,红色是父节点 Spritekit Image