我致力于跨平台应用程序。对于它们之间的连接,我使用gRPC技术。当客户端连接到服务器时,它将被添加到服务器实现中的观察者列表中。当客户端连接时,我想向其余连接的客户端发送消息,告诉他们有新客户端连接。问题是,当我想使用列表中的观察者向新客户端连接的客户端发送响应时,出现以下异常:
Grpc.Core.RpcException: 'Status(StatusCode=Unknown, Detail="Exception was thrown by handler.")'
这是我声明服务器的原始文件:
syntax = "proto3";
package com.example.grpc.chat;
message ChatMessage {
string from = 1;
string message = 2;
}
message ChatMessageFromServer {
ChatMessage message = 2;
}
service ChatService {
rpc Login(ChatMessage ) returns (stream ChatMessageFromServer);
}
服务器代码:
public class ChatServiceImpl : ChatService.ChatServiceBase
{
private static HashSet<IServerStreamWriter<ChatMessageFromServer>> responseStreams = new HashSet<IServerStreamWriter<ChatMessageFromServer>>();
/*
* if the stream object (from "for" statement inside this method) isn't the responseStream object given in the list with parameters,
* the rest of clients aren't notified when a new login request is pushed.
*/
public override async Task Login(global::Com.Example.Grpc.Chat.ChatMessage request,
IServerStreamWriter<global::Com.Example.Grpc.Chat.ChatMessageFromServer> responseStream,
ServerCallContext context)
{
Console.WriteLine("Login method from server");
responseStreams.Add(responseStream);
// Create a server message that wraps the client message
var message = new ChatMessageFromServer
{
Message = new ChatMessage
{
From = "login",
Message = "hello"
}
};
// If stream variable isn't equal to responseStream from list of parameters, the client corresponding to that stream isn't notified and it's thrown the above exception
foreach (var stream in responseStreams)
{
await stream.WriteAsync(message);
}
}
}
客户端发送登录请求的客户端代码:
public partial class ChatForm : Form
{
private const string Host = "localhost";
private const int Port = 9090;
private ChatService.ChatServiceClient _chatService;
public ChatForm()
{
//InitializeComponent();
InitializeGrpc();
}
private void InitializeGrpc()
{
// Create a channel
var channel = new Channel(Host + ":" + Port, ChannelCredentials.Insecure);
// Create a client with the channel
_chatService = new ChatService.ChatServiceClient(channel);
}
private async void ChatForm_Load(object sender, EventArgs e)
{
var message = new ChatMessage
{
From = "Unknown",
Message = "Login text"
};
// Open a connection to the server
try
{
using (var call = _chatService.Login(message))
{
// Read messages from the response stream
while (await call.ResponseStream.MoveNext(CancellationToken.None))
{
var serverMessage = call.ResponseStream.Current;
var otherClientMessage = serverMessage.Message;
var displayMessage = string.Format("{0}:{1}{2}", otherClientMessage.From, otherClientMessage.Message, Environment.NewLine);
chatTextBox.Text += displayMessage;
}
}
}
catch (RpcException )
{
throw;
}
}
}
答案 0 :(得分:0)
您的notifyObservers
方法是异步的,但是返回类型为void
,这意味着您无法等待它。您实际上是启动方法,并在遇到第一个使用不完整的等待操作的await
运算符(可能是第一个WriteAsync
调用)后立即返回。>
然后返回带有ReservationResponse
的任务,操作完成。
当第一个可等待的调用完成时,notifyObservers
将继续,但是此时操作已经完成,因此,当您尝试写入响应流时,系统将抛出您看到的错误。
我强烈怀疑您应该从Task
返回一个notifyObservers
,然后从您的主要输入方法中等待它:
// Names changed to be conventional C#
public override async Task<ReservationResponse> SaveReservation(
global::Res.Protocol.ReservationRequest request, ServerCallContext context)
{
// some code for saving my reservation in repository database
ReservationResponse response = new Res.Protocol.ReservationResponse
{
Type = ReservationResponse.Types.Type.Savereservation,
Journey = GetProtoJourney(journey)
};
await NotifyObserversAsync(response);
// Note: no Task.FromResult, as you're in an async method. The response
// will already be wrapped in a task.
return new ReservationResponse
{
Type = ReservationResponse.Types.Type.Savereservation
};
}
public async Task NotifyObserversAsync(Res.Protocol.ReservationResponse response)
{
foreach (var ob in responseStreams)
{
await ob.WriteAsync(response);
}
}