以下是我正在处理的饼图: http://bl.ocks.org/lydiawawa/9fb92d9982f0b41b63be142ce279acf5/52e3b54ea61fc55071992d15993a5fbe21174729
这应该是一个非常简单的代码,但是在我将代码更新为D3 v4之后,当我从Apple切换到Orange之后再从Apple切换到Apple时,数据丢失,并且导致了苹果饼图中的空白。
这部分代码可能有问题,我不知道这仅在D3 v3中有效,而在V4中无效:
// Store the displayed angles in _current.
// Then, interpolate from _current to the new angles.
// During the transition, _current is updated in-place by d3.interpolate.
function arcTween(a) {
var i = d3.interpolate(this._current, a);
this._current = i(0);
return function(t) {
return arc(i(t));
};
}
// Interpolate exiting arcs start and end angles to Math.PI * 2
// so that they 'exit' at the end of the data
function arcTweenOut(a) {
var i = d3.interpolate(this._current, {startAngle: Math.PI * 2, endAngle: Math.PI * 2, value: 0});
this._current = i(0);
return function (t) {
return arc(i(t));
};
}
答案 0 :(得分:1)
在D3 v4 / 5中,回车选择不再修改更新选择。您必须相应地更改更新选择或合并选择。
我以故意冗长的方式重新编写了您的选择,并命名了所有选择,以便您了解正在发生的事情:
var paths = svg.selectAll("path").data(pie(dataset[this.value]));
var pathsExit = paths.exit()
.transition()
.duration(750)
.attrTween('d', arcTweenOut)
.remove();
var pathsEnter = paths.enter().append("path")
.attr("fill", function(d, i) {
return color(i);
})
.attr("d", arc(enterAntiClockwise))
.each(function(d) {
this._current = {
data: d.data,
value: d.value,
startAngle: enterAntiClockwise.startAngle,
endAngle: enterAntiClockwise.endAngle
};
});
paths = pathsEnter.merge(paths);
paths.transition().duration(750).attrTween("d", arcTween);
我还创建了第五种颜色,这是必需的(除非您要重复)。
这是您更新的代码:
<!DOCTYPE html>
<meta charset="utf-8">
<style>
body {
font-family: "Helvetica Neue", Helvetica, Arial, sans-serif;
margin: auto;
position: relative;
width: 960px;
}
text {
font: 10px sans-serif;
}
form {
position: absolute;
right: 10px;
top: 10px;
}
</style>
<form>
<label><input type="radio" name="dataset" value="apples" checked> Apples</label>
<label><input type="radio" name="dataset" value="oranges"> Oranges</label>
</form>
<script src="https://d3js.org/d3.v4.min.js"></script>
<script>
var dataset = {
apples: [53245, 28479, 19697, 24037, 40245],
oranges: [200, 200, 200, 200] // previously 5 values, now only 4
};
var width = 960,
height = 500,
radius = Math.min(width, height) / 2;
var enterAntiClockwise = {
startAngle: Math.PI * 2,
endAngle: Math.PI * 2
};
var color = d3.scaleOrdinal()
.domain(d3.range(0, length))
.range(["#9E519F", "#ADBCCC", "#0079BB", "#6d7fcc", "teal"])
var pie = d3.pie()
.sort(null);
var arc = d3.arc()
.innerRadius(radius - 100)
.outerRadius(radius - 20);
var svg = d3.select("body").append("svg")
.attr("width", width)
.attr("height", height)
.append("g")
.attr("transform", "translate(" + width / 2 + "," + height / 2 + ")");
var path = svg.selectAll("path")
.data(pie(dataset.apples))
.enter().append("path")
.attr("fill", function(d, i) {
return color(i);
})
.attr("d", arc)
.each(function(d) {
this._current = d;
}); // store the initial values
d3.selectAll("input").on("change", change);
var timeout = setTimeout(function() {
d3.select("input[value=\"oranges\"]").property("checked", true).each(change);
}, 2000);
function change() {
clearTimeout(timeout);
var paths = svg.selectAll("path").data(pie(dataset[this.value])); // update the data
// set the start and end angles to Math.PI * 2 so we can transition
var pathsExit = paths.exit()
.transition()
.duration(750)
.attrTween('d', arcTweenOut)
.remove() // now remove the exiting arcs
// anticlockwise to the actual values later
var pathsEnter = paths.enter().append("path")
.attr("fill", function(d, i) {
return color(i);
})
.attr("d", arc(enterAntiClockwise))
.each(function(d) {
this._current = {
data: d.data,
value: d.value,
startAngle: enterAntiClockwise.startAngle,
endAngle: enterAntiClockwise.endAngle
};
});
paths = pathsEnter.merge(paths);
paths.transition().duration(750).attrTween("d", arcTween); // redraw the arcs
}
// Store the displayed angles in _current.
// Then, interpolate from _current to the new angles.
// During the transition, _current is updated in-place by d3.interpolate.
function arcTween(a) {
var i = d3.interpolate(this._current, a);
this._current = i(0);
return function(t) {
return arc(i(t));
};
}
// Interpolate exiting arcs start and end angles to Math.PI * 2
// so that they 'exit' at the end of the data
function arcTweenOut(a) {
var i = d3.interpolate(this._current, {
startAngle: Math.PI * 2,
endAngle: Math.PI * 2,
value: 0
});
this._current = i(0);
return function(t) {
return arc(i(t));
};
}
</script>