我不是在寻找代码段。我只是想知道如何开发如下所示的UI组件。我对创建它有多种想法,但很想知道最好的方法
开发它的好方法是什么?有任何建议。
答案 0 :(得分:3)
您要显示一行文本。您可以为此使用UILabel
。
您有一个要填充的形状。您可以为此使用CAShapeLayer
。最好将形状层包装在UIView
子类中,以便UIKit可以正确地布局它。
您希望将文本放在形状上,因此请使用父视图将标签和形状组合为子视图。
import UIKit
class TagView: UIView {
init() {
super.init(frame: .zero)
addSubview(background)
addSubview(label)
background.translatesAutoresizingMaskIntoConstraints = false
label.translatesAutoresizingMaskIntoConstraints = false
label.setContentHuggingPriority(.defaultHigh + 10, for: .horizontal)
label.setContentHuggingPriority(.defaultHigh + 10, for: .vertical)
NSLayoutConstraint.activate([
background.heightAnchor.constraint(equalTo: label.heightAnchor, constant: 4),
background.centerYAnchor.constraint(equalTo: label.centerYAnchor),
background.widthAnchor.constraint(equalTo: label.widthAnchor, constant: 20),
background.centerXAnchor.constraint(equalTo: label.centerXAnchor, constant: -2),
leadingAnchor.constraint(equalTo: background.leadingAnchor),
trailingAnchor.constraint(equalTo: background.trailingAnchor),
topAnchor.constraint(equalTo: background.topAnchor),
bottomAnchor.constraint(equalTo: background.bottomAnchor),
])
}
let label = UILabel()
private let background = BackgroundView()
private class BackgroundView: UIView {
override class var layerClass: AnyClass { return CAShapeLayer.self }
override func layoutSubviews() {
super.layoutSubviews()
layoutShape()
}
private func layoutShape() {
let layer = self.layer as! CAShapeLayer
layer.fillColor = #colorLiteral(red: 0.731529057, green: 0.8821037412, blue: 0.9403864741, alpha: 1)
layer.strokeColor = nil
let bounds = self.bounds
let h2 = bounds.height / 2
let path = UIBezierPath()
path.move(to: CGPoint(x: 0, y: h2))
path.addLine(to: CGPoint(x: h2, y: 0))
path.addLine(to: CGPoint(x: bounds.maxX - h2, y: 0))
path.addArc(withCenter: CGPoint(x: bounds.maxX - h2, y: h2), radius: h2, startAngle: -.pi/2, endAngle: .pi/2, clockwise: true)
path.addLine(to: CGPoint(x: h2, y: bounds.maxY))
path.close()
layer.path = path.cgPath
}
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
import PlaygroundSupport
let root = UIView(frame: CGRect(x: 0, y: 0, width: 200, height: 200))
root.backgroundColor = .white
PlaygroundPage.current.liveView = root
let tag = TagView()
tag.translatesAutoresizingMaskIntoConstraints = false
tag.label.text = "CURRENT"
root.addSubview(tag)
NSLayoutConstraint.activate([
tag.centerXAnchor.constraint(equalTo: root.centerXAnchor),
tag.centerYAnchor.constraint(equalTo: root.centerYAnchor),
])
结果: