我正在尝试获取喜欢的帖子,并将其作为道具传递给redux。
所以我可以像使用它
myLikes={this.props.myLikes}
呈现Likes 6或任何计数数字
{this.getLikes(post.Likes)} // retrieves like counts
但是我收到此警告
在现有状态转换期间(例如在
render
)。渲染方法应该是props和 状态。
我的目标是检索喜欢的人并将其映射回其受人尊敬的帖子。
我应该使用哪种方法,或者我在球场的某个地方?现在所有即时通讯都得到像这样的重复值的原因
这是代码
PostList.js
getLikes = (count) => {
this.props.getCount(count)
}
render(){
const {posts} = this.props;
return (
<div>
{posts.map((post, i) => (
<Paper key={post.id} style={Styles.myPaper}>
{this.getLikes(post.Likes)}
{/* {...post} prevents us from writing all of the properties out */}
<PostItem
myLikes={this.props.myLikes}
myTitle={this.state.title}
editChange={this.onChange}
editForm={this.formEditing}
isEditing={this.props.isEditingId === post.id}
removePost={this.removePost}
{...post}
/>
</Paper>
))}
</div>
)
}
}
const mapStateToProps = (state) => ({
isEditingId: state.post.isEditingId,
myLikes: state.post.likes
})
export default connect(mapStateToProps, mapDispatchToProps)(PostList);
Actions.js
export const getCount = (count) => {
return (dispatch) => {
dispatch({type: GET_LIKES_COUNT, count})
}
}
export const GetPosts = () => {
return (dispatch, getState) => {
return Axios.get('/api/posts/myPosts')
.then( (res) => {
const data = res.data
dispatch({type: GET_POSTS, data})
})
}
}
减速器
const initialState = {
post: [],
postError: null,
posts:[],
isEditing:false,
isEditingId:null,
likes:[],
someLike:[],
postId:null
}
export default (state = initialState, action) => {
switch (action.type) {
case GET_POSTS:
return {
...state,
posts: action.data, // maps posts fine
}
case GET_LIKES_COUNT:
console.log(action.count)
return({
...state,
likes: action.count.length
})
Posts.js
import React, { Component } from 'react';
import PostList from './PostList';
import {connect} from 'react-redux';
import { withRouter, Redirect} from 'react-router-dom';
import {GetPosts} from '../actions/';
const Styles = {
myPaper:{
margin: '20px 0px',
padding:'20px'
}
,
wrapper:{
padding:'0px 60px'
}
}
class Posts extends Component {
state = {
posts: [],
loading: true,
isEditing: false,
}
async componentWillMount(){
await this.props.GetPosts();
const thesePosts = await this.props.myPosts
const myPosts2 = await thesePosts
this.setState({
posts: myPosts2,
loading:false
})
console.log(this.state.posts.Likes);
}
render() {
const {loading} = this.state;
const { myPosts} = this.props
if (!this.props.isAuthenticated) {
return (<Redirect to='/signIn' />);
}
if(loading){
return "loading..."
}
return (
<div className="App" style={Styles.wrapper}>
<h1> Posts </h1>
<PostList posts={this.state.posts}/>
</div>
);
}
}
const mapStateToProps = (state) => ({
isAuthenticated: state.user.isAuthenticated,
myPosts: state.post.posts
})
const mapDispatchToProps = (dispatch, state) => ({
GetPosts: () => dispatch( GetPosts())
});
export default withRouter(connect(mapStateToProps,mapDispatchToProps)(Posts));
PostItem.js
import React, { Component } from 'react';
import Paper from '@material-ui/core/Paper';
import Button from '@material-ui/core/Button';
import Typography from '@material-ui/core/Typography';
import moment from 'moment';
import Editable from './Editable';
import {connect} from 'react-redux';
import {UpdatePost, postLike, getCount} from '../actions/';
import Like from './Like';
import Axios from '../Axios';
const Styles = {
myPaper: {
margin: '20px 0px',
padding: '20px'
},
button:{
marginRight:'30px'
}
}
class PostItem extends Component{
constructor(props){
super(props);
this.state = {
disabled: false,
myId: 0,
likes:0
}
}
componentWillMount(){
}
onUpdate = (id, title) => () => {
// we need the id so expres knows what post to update, and the title being that only editing the title.
if(this.props.myTitle !== null){
const creds = {
id, title
}
this.props.UpdatePost(creds);
}
}
render(){
const {title, id, userId, removePost, createdAt, post_content, username, editForm, isEditing, editChange, myTitle, postUpdate, Likes, clickLike, myLikes} = this.props
return(
<div>
<Typography variant="h6" component="h3">
{/* if else teneray operator */}
{isEditing ? (
<Editable editField={myTitle ? myTitle : title} editChange={editChange}/>
): (
<div>
{title}
</div>
)}
</Typography>
<Typography component={'span'} variant={'body2'}>
{post_content}
<h5>by: {username} </h5>
{/* component span cancels out the cant be a decedent of error */}
<Typography component={'span'} variant={'body2'} color="textSecondary">{moment(createdAt).calendar()}</Typography>
{/* gets like counts */}
<Like like={id} likes={myLikes} />
</Typography>
{!isEditing ? (
<Button variant="outlined" type="submit" onClick={editForm(id)}>
Edit
</Button>
):(
// pass id, and myTitle which as we remember myTitle is the new value when updating the title
<div>
<Button
disabled={myTitle.length <= 3}
variant="outlined"
onClick={this.onUpdate(id, myTitle)}>
Update
</Button>
<Button
variant="outlined"
style={{marginLeft: '0.7%'}}
onClick={editForm(null)}>
Close
</Button>
</div>
)}
{!isEditing && (
<Button
style={{marginLeft: '0.7%'}}
variant="outlined"
color="primary"
type="submit"
onClick={removePost(id)}>
Remove
</Button>
)}
</div>
)
}
}
const mapStateToProps = (state) => ({
isEditingId: state.post.isEditingId,
// myLikes: state.post.likes
})
const mapDispatchToProps = (dispatch) => ({
// pass creds which can be called anything, but i just call it credentials but it should be called something more
// specific.
UpdatePost: (creds) => dispatch(UpdatePost(creds)),
postLike: (id) => dispatch( postLike(id)),
// Pass id to the DeletePost functions.
});
export default connect(mapStateToProps, mapDispatchToProps)(PostItem);
action.count
的值
值:6 值:0
答案 0 :(得分:2)
您的问题是您正在更改render
方法内部的状态。
{this.getLikes(post.Likes)}
这段代码导致您的reducer内部执行操作,然后更新状态。这就是redux的全部意义。
但是由于react不允许在渲染时更改状态,因此您会收到错误消息。当出现新状态,渲染尚未完成并且新状态再次触发渲染时,最终将导致无限循环。
您要执行的操作是将this.state.likes
放在this.getLikes(post.Likes)
的位置,然后在componentDidMount
内调用后者。这样render
可以完成而不会被中断。在第一次调用render
时,必须确保this.state.likes
具有有效值(例如null
),在第二次渲染时,this.state.likes
将具有操作值您用this.getLikes(post.Likes)
触发。
例如:
render
(带有this.state.likes = null
)componentDidMount
被呼叫this.state.likes
更改render
(带有this.state.likes = 6
)阅读docs,了解有关生命周期方法的详细信息。