我设法在屏幕上显示了精灵,但是无法移动它。移动键已设置。
我并没有尝试太多导致任何改变的事情。
import pygame
pygame.init()
window = pygame.display.set_mode((650, 630))
pygame.display.set_caption("PeaShooters")
avatar = pygame.image.load('Sprite 1 Red.png')
background = pygame.image.load('Bg.jpg')
white = (255, 255, 255)
class player(object):
def __init__(self, x, y, width, height):
self.x = 300
self.y = 500
self.width = 40
self.height = 60
self.vel = 9
def drawGrid():
window.blit(background, (0,0))
window.blit(avatar, (300, 500))
pygame.draw.line(window, white, [50,50], [50, 600], 5)
pygame.draw.line(window, white, [50,50], [600, 50], 5)
pygame.draw.line(window, white, [600,600], [600, 50], 5)
pygame.draw.line(window, white, [50,600], [600, 600], 5)
pygame.draw.line(window, white, [50,450], [600, 450], 5)
pygame.display.update()
av = player(300, 500, 40, 60)
running = True
while running:
pygame.time.delay(100)
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
keys = pygame.key.get_pressed()
if keys[pygame.K_w] and av.y > 440:
av.y -= av.vel
if keys[pygame.K_a] and av.x > 65:
av.x -= av.vel
if keys[pygame.K_s] and av.y < 530:
av.y += av.vel
if keys[pygame.K_d] and av.x < 525 :
av.x += av.vel
drawGrid()
window.blit(avatar, (x,y))
pygame.quit()
当我加载游戏时,玩家应该移动它没有做的事情。
答案 0 :(得分:2)
您正在更新按键检查中的播放器位置,但没有使用这些值在正确的位置显示播放器。尝试更改此行:
window.blit(avatar, (300, 500))
到
window.blit(avatar, (av.x, av.y))