存根/骨架编译器是否有办法生成线程服务(即通过为每个请求或线程池生成线程)或者我是否必须手动添加soap_copy(),pthread_create()...
我知道 - 根据FAQ和用户指南7.2.4 - gSOAP是线程安全的,并且支持多线程服务。但是,使用soapcpp2 -i标志我最终得到了
int DummyService::run(int port)
{
if (soap_valid_socket(bind(NULL, port, 100)))
{
for (;;)
{
if (!soap_valid_socket(accept()))
return this->error;
(void)serve();
soap_destroy(this);
soap_end(this);
}
}
else
return this->error;
return SOAP_OK;
}
任何提示?
答案 0 :(得分:3)
这可能不是对您的具体要求的直接处理,但它尽可能接近......(从http://www.cs.fsu.edu/~engelen/soapdoc2.html#sec:mt剪裁)
以下示例说明了使用线程通过在单独的线程中处理新请求来提高服务质量:
#include "soapH.h"
#include < pthread.h >
#define BACKLOG (100) // Max. request backlog
int main(int argc, char **argv)
{
struct soap soap;
soap_init(&soap);
if (argc < 2) // no args: assume this is a CGI application
{
soap_serve(&soap); // serve request, one thread, CGI style
soap_destroy(&soap); // dealloc C++ data
soap_end(&soap); // dealloc data and clean up
}
else
{
soap.send_timeout = 60; // 60 seconds
soap.recv_timeout = 60; // 60 seconds
soap.accept_timeout = 3600; // server stops after 1 hour of inactivity
soap.max_keep_alive = 100; // max keep-alive sequence
void *process_request(void*);
struct soap *tsoap;
pthread_t tid;
int port = atoi(argv[1]); // first command-line arg is port
SOAP_SOCKET m, s;
m = soap_bind(&soap, NULL, port, BACKLOG);
if (!soap_valid_socket(m))
exit(1);
fprintf(stderr, "Socket connection successful %d\n", m);
for (;;)
{
s = soap_accept(&soap);
if (!soap_valid_socket(s))
{
if (soap.errnum)
{
soap_print_fault(&soap, stderr);
exit(1);
}
fprintf(stderr, "server timed out\n");
break;
}
fprintf(stderr, "Thread %d accepts socket %d connection from IP %d.%d.%d.%d\n", i, s, (soap.ip >> 24)&0xFF, (soap.ip >> 16)&0xFF, (soap.ip >> 8)&0xFF, soap.ip&0xFF);
tsoap = soap_copy(&soap); // make a safe copy
if (!tsoap)
break;
pthread_create(&tid, NULL, (void*(*)(void*))process_request, (void*)tsoap);
}
}
soap_done(&soap); // detach soap struct
return 0;
}
void *process_request(void *soap)
{
pthread_detach(pthread_self());
soap_serve((struct soap*)soap);
soap_destroy((struct soap*)soap); // dealloc C++ data
soap_end((struct soap*)soap); // dealloc data and clean up
soap_done((struct soap*)soap); // detach soap struct
free(soap);
return NULL;
}
注意:代码在程序终止时不等待线程加入主线程。
在上面链接中引用的文档的同一区域中还有其他线程信息。它至少可以为您寻找解决方案提供一个起点。
此致,Ryyker