当我选择图像时,某些图像在图像预览上旋转。我用来显示选择图像的初始javascript代码是:
function readURL(input) {
if (input.files && input.files[0]) {
var reader = new FileReader();
reader.onload = function (e) {
$('#_nc_image_default')
.attr('src', e.target.result)
};
reader.readAsDataURL(input.files[0]);
}
}
我正在尝试使用EXIF,但由于图像仍在旋转,所以我做错了。我没有正确调用我的EXIF函数,或者我没有正确返回它。任何帮助将是感激的。
function readURL(input) {
if (input.files && input.files[0]) {
var reader = new FileReader();
EXIF.getData(input.files[0], function() {
// Fetch image tag
// Create canvas
var canvas = document.createElement("canvas");
var img = document.createElement("IMG");
img.setAttribute('src', e.target.result);
// run orientation on img in canvas
orientation(img, canvas);
});
reader.onload = function (e) {
$('#_nc_image_default')
.attr('src', e.target.result)
};
reader.readAsDataURL(input.files[0]);
}
}
// END UPLOAD IMAGE PREVIEW
function orientation(img, canvas) {
// Set variables
var ctx = canvas.getContext("2d");
var exifOrientation = '';
// Set Width and Height
var width = img.width;
var height = img.height;
var MAX_WIDTH = 600;
if (width > MAX_WIDTH) {
height *= MAX_WIDTH / width;
width = MAX_WIDTH;
}
console.log(width);
console.log(height);
// Check orientation in EXIF metadatas
EXIF.getData(img, function() {
var allMetaData = EXIF.getAllTags(this);
exifOrientation = allMetaData.Orientation;
console.log('Exif orientation: ' + exifOrientation);
});
// set proper canvas dimensions before transform & export
if (jQuery.inArray(exifOrientation, [5, 6, 7, 8]) > -1) {
canvas.width = height;
canvas.height = width;
} else {
canvas.width = width;
canvas.height = height;
}
// transform context before drawing image
switch (exifOrientation) {
case 2:
ctx.transform(-1, 0, 0, 1, width, 0);
break;
case 3:
ctx.transform(-1, 0, 0, -1, width, height);
break;
case 4:
ctx.transform(1, 0, 0, -1, 0, height);
break;
case 5:
ctx.transform(0, 1, 1, 0, 0, 0);
break;
case 6:
ctx.transform(0, 1, -1, 0, height, 0);
break;
case 7:
ctx.transform(0, -1, -1, 0, height, width);
break;
case 8:
ctx.transform(0, -1, 1, 0, 0, width);
break;
default:
ctx.transform(1, 0, 0, 1, 0, 0);
}
// Draw img into canvas
ctx.drawImage(img, 0, 0, width, height);
console.log(canvas.toDataURL());
var DataURL = canvas.toDataURL();
UploadFile(DataURL);
}