I need to call a member function when both of my QPushButtons have been pressed. I cannot find a way to keep track of if they have been pressed.
I call a function when either of the buttons are clicked using ...clicked.connect(func) and within that function I have tried to: 1) return a value, 2) update a member variable. Below I have shown how I tried to create and update member variable and use a conditional to see if both variables were true so that I could call my next function.
def __init__(self, parent=None):
super(MorphingApp, self).__init__(parent)
self.setupUi(self)
self.startIm = None
self.endIm = None
self.initialState()
def initialState(self):
self.btn_loadStart.clicked.connect(self.loadImageS)
self.btn_loadEnd.clicked.connect(self.loadImageE)
if(self.startIm is True and self.endIm is True):
self.loadedState()
def initialState(self):
self.startIm = True
def loadImageE(self):
self.endIm = True
My functions of course do things, but I removed parts that were irrelevant. When I run the GUI I am able to load the images but the function that is supposed to be called after both buttons have been pushed is not called. I know this because the state of the GUI is not changing as I intend.
This is my first time posting a question so let me know how to improve :)
答案 0 :(得分:0)
使用简单的True / False标志检查按钮是否已至少按下一次。这两个按钮均以标志设置为False开头,因此我们可以在init方法中进行设置。
然后将用于检查是否已按下两个按钮的代码放入与其连接的功能内。最后,如果检查通过,只需调用相应的“最终”功能即可。
这是使用两个通用按钮的示例:
def __init__(self, parent=None):
super(MorphingApp, self).__init__(parent)
self.btn_01_pressed = False
self.btn_02_pressed = False
self.set_buttons()
def set_buttons(self):
self.btn_01.clicked.connect(self.check01)
self.btn_02.clicked.connect(self.check02)
def check01(self):
self.btn_01_pressed = True
if self.btn_01_pressed is True and self.btn_02_pressed is True:
self.call_final_function()
def check02(self):
self.btn_02_pressed = True
if self.btn_01_pressed is True and self.btn_02_pressed is True:
self.call_final_function()
def call_final_function(self):
# do something great here
就像您的文章一样,我省略了一些实际代码所必需的部分(例如创建QPushButton
小部件),但希望您能理解。
答案 1 :(得分:0)
def __init__(self, parent=None):
super(MorphingApp, self).__init__(parent)
self.setupUi(self)
self.startIm = False
self.endIm = False
self.btn_loadStart.clicked.connect(self.loadImageS)
self.btn_loadEnd.clicked.connect(self.loadImageE)
def loadImageS(self):
self.startIm = True
if self.startIm and self.endIm:
self.loadedState()
def loadImageE(self):
self.endIm = True
if self.startIm and self.endIm:
self.loadedState()