我有一个弹出窗口,该弹出窗口应按字母动画显示用户说明。问题是,只要用户单击“下一个”,字母就会与前一个文本混淆。
动画代码:
extension UILabel {
func animate(newText: String, characterDelay: TimeInterval) {
DispatchQueue.main.async {
self.text = ""
for (index, character) in newText.enumerated() {
DispatchQueue.main.asyncAfter(deadline: .now() + characterDelay * Double(index)) {
self.text?.append(character)
}
}
}
}
按钮操作/调用方法(如您所见,每次用户单击“下一步”时,我都尝试清空变量,但没有成功)
@IBAction func nextbtt(_ sender: Any) {
var instructions = ["text"]
counter = counter + 1
var w1 = " لكن الوصول إليه يتطلب مواجهة وحل تحديات مختلفة"
var w2 = "هل بإمكانك مساعدتي في الحصول على الكنز؟"
let userId = UserDefaults.standard.object(forKey: "userId") as? String
ref = Database.database().reference()
let userLang = ref.child("users").child(userId!).child("lang")
userLang.observeSingleEvent(of: .value, with: { (snapshot) in
let lang = snapshot.value as? Int
if(lang==1){
////////////// if user's langague is English
w1 = "But finding it requires confronting and solving different challenges"
w2 = " Could you help me in getting the treasure" }
instructions.append(w1)
instructions.append(w2)
if(self.intrCounter < 3){
self.mytext.text = ""
var new = instructions[self.intrCounter]
self.mytext.text = new
self.mytext.animate(newText: new ?? "May the source be with you", characterDelay: 0.1)
self.intrCounter = self.intrCounter + 1
if(self.intrCounter == 3){
if(lang==1){
(sender as AnyObject).setBackgroundImage(UIImage(named: "engready"), for: UIControl.State.normal)
}
else {
(sender as AnyObject).setBackgroundImage(UIImage(named: "ready"), for: UIControl.State.normal)}
}
}
else{
}
})
if ( counter == 4){
status[0] = true
popUp.removeFromSuperview()
}
}
屏幕截图:
一个:text is showing to the user, user clicks "next" at the middle of the animation
答案 0 :(得分:0)
之所以会出现此问题,是因为您正在为每个字符调用一个异步块,并且每个字符可能需要花费更多的时间。 只是为了测试一下,请尝试此更改,如果它有助于相应地更改代码:
var someCounter = 1
extension UILabel {
func animate(newText: String, characterDelay: TimeInterval) {
DispatchQueue.main.async {
self.text = ""
for (index, character) in newText.enumerated() {
someCounter += 1
DispatchQueue.main.asyncAfter(deadline: .now() +
someCounter + characterDelay * Double(index)) {
self.text?.append(character)
}
}
}
}
让我知道这是否确实是问题所在,如果是的话,我将上传更优化的代码。