按下重置按钮后功能不起作用

时间:2019-04-08 05:59:48

标签: javascript onclick

“清除”按钮将数组清除为默认值,但newGame函数此后拒绝运行。在调用Clear函数之前,newGame函数可以按预期正常工作。我相信新的游戏功能是罪魁祸首,但我不知道它的哪一部分可能会破坏它。

在newGame之后应该期待一个不同的数组 被称为第二次,但我最后得到一个 空数组,无论我叫多少次。

let shuffledBoxes = [];
let boxes = []
let boxMax = 16;
let boxCount = 0;

const newGame = () => {
  for (let i = boxes.length; i != boxMax; i++) {
    if (boxes.length === boxMax) {
      return null;
    }
    if (boxCount != Math.floor(boxMax * 0.4)) {
      if (boxes.includes(2) === false) {
        boxes.push(2);
      }
      boxes.push(1);
      boxCount++;
    } else {
      boxes.push(0);
    }
  }
};

const randomBoxes = () => {
  for (let i = boxes.length - 1; i >= 0; i--) {
    math = Math.floor(Math.random() * boxMax);
    shuffledBoxes.push(boxes[math]);
    boxes.splice([math], 1);
    boxMax--;
  }
};

const boxesClear = () => {
  for (let i = shuffledBoxes.length - 1; i > -1; i--) {
    shuffledBoxes.pop();
  }
  for (let j = boxes.length - 1; j > -1; j--) {
    boxes.pop();
  }
  boxCount = 0;
};

newGame();
randomBoxes();
boxesClear();
//After this point, newGame does not like to run.
newGame();
randomBoxes();

Logging boxes and shuffledBoxes show that
newGame is working before boxClear is called.

boxes =  []
shuffledBoxes =  [ 1, 0, 0, 0, 1, 0, 0, 1, 1, 1, 2, 1, 0, 0, 0, 0 ]
boxCount = 6

boxes =  []
shuffledBoxes =  []
boxCount =  0

1 个答案:

答案 0 :(得分:3)

您需要reset boxMax16,因为由于

,它在0中变成randomBoxes
boxMax--;

let shuffledBoxes = [];
let boxes = []
let boxMax = 16;
let boxCount = 0;

const newGame = () => {
  for (let i = boxes.length; i != boxMax; i++) {
    if (boxes.length === boxMax) {
      return null;
    }
    if (boxCount != Math.floor(boxMax * 0.4)) {
      if (boxes.includes(2) === false) {
        boxes.push(2);
      }
      boxes.push(1);
      boxCount++;
    } else {
      boxes.push(0);
    }
  }
};

const randomBoxes = () => {
  for (let i = boxes.length - 1; i >= 0; i--) {
    math = Math.floor(Math.random() * boxMax);
    shuffledBoxes.push(boxes[math]);
    boxes.splice([math], 1);
    boxMax--;
  }
};

const boxesClear = () => {
  for (let i = shuffledBoxes.length - 1; i > -1; i--) {
    shuffledBoxes.pop();
  }
  for (let j = boxes.length - 1; j > -1; j--) {
    boxes.pop();
  }
  boxCount = 0;
  boxMax = 16
};

newGame();
randomBoxes();



boxesClear();
//After this point, newGame does not like to run.


newGame();
randomBoxes();


console.log(shuffledBoxes);
console.log(boxes);

您还可以缩短boxesClear功能

const boxesClear = () => {
  shuffleBoxes = [];
  boxes = [];
  boxCount = 0;
};

您也可以有一个衬纸。

const boxesClear = () => shuffleBoxes.length = boxes.length = boxCount = 0